Points of Light
Four Realms, Four Evils.
War horns wail and perilous realms cry out for heroes! Four settings,
each detailed and mapped, ideal for novices launching their first campaign,
or veteran GMs looking to challenge their players with terrible foes and
Wildland: The fall of the Bright Empire left warring factions
in its wake. As savage barbarians and wicked humanoids roam the land, the
last bastions of civilization cower behind their crumbling city walls.
A dark age has come, and none may live to tell the tale.
Southland: On the frontiers of the Great Kingdom, the nations
of men, elves and dwarves join together against the wicked elves of Nighportal
Keep and the Orcs of the Bloody Fist. A realm is yours for the taking,
if you can carve it from the wilderness.
Borderland: Two factions clash over war-torn fields, battling
for dominance in a civil war that that has torn a once-mighty empire in
two. When brother strives against brother, and blood runs in the streets,
who will emerge to unify the broken land -- and at what cost, peace?
The Swamps of Acheron: In the Outer Planes, amid fetid swamplands
and ice-choked mountains, the fell god Sarrath holds court. In a realm
where gods stalk the earth, will you dare to take a stand, or will you
succumb to evil's siren song and take up the Serpent Banner?
The tide of evil must be turned back, and heroes are few. Do your characters
have the courage to rise against the coming darkness?
Rules Set: Systems-neutral, designed to be used with any RPG
“Overall, Points of Light is very nicely put-together. Its well-crafted,
and I could certainly see it as being useful for running a mini-campaign
(or even a series of interconnected mini-campaigns, thanks to the connectedness
of each of the settings to each other) for OD&D, AD&D, 3e (with
a hint of old-school), my own Forward... To Adventure! RPG, or any number
of other (particularly old-school style) fantasy RPGs.”
Gameblog: "There's more gameable stuff to riff on in these slim 48
pages than can be found in some setting books five times its size."
5 out of 5 polearms. "Points of Light is nearly perfect -- so perfect in
fact that I can reasonably call it the Wilderlands of High Fantasy for
the next generation."
Fan Review: “This may be one of the most useful fantasy setting guides
on the market for several reasons.”
Player Maps: Download this 4-page set of player
maps to be used with Points of Light in game play!
Check out an 11-page PDF
preview of Points of Light!
Writers: Robert Conley and Dwayne Gillingham
Editing: Tim Shorts
Developer: Aeryn "Blackdirge" Rudel
Cover Art: Craig Maher
Interior Art: Britt Martin
Cartography: Robert Conley
Art Direction: jim pinto
Playtesting: Scott Bennett, Josh Beck, Gabor Lux
GMG4380, 48 pages, $12.99