I logged on here for the first time since 2016, apparently.
According to my account profile, I joined these forums all the way back in 2002.
So long, and thanks for all the fish. And the memories.
Good times.
Search found 242 matches
- Sat Apr 27, 2024 11:44 am
- Forum: Goodman Games General
- Topic: The Goodman Games Forums Are Closing
- Replies: 10
- Views: 14694
- Wed Apr 20, 2016 10:43 am
- Forum: DCC RPG Community
- Topic: Looking to start DCC game in Bethlehem/Lehigh Valley PA area
- Replies: 3
- Views: 10192
Re: Looking to start DCC game in Bethlehem/Lehigh Valley PA
Not sure yet. Still assembling the group. That'll help determine the where and the when.Blood Axe wrote:Hello.
Allentown - Bethlehem here. Where are you playing at? What times?
Thanks.
I'll PM you with more detail.
- Mon Apr 18, 2016 4:46 pm
- Forum: DCC RPG Community
- Topic: Looking to start DCC game in Bethlehem/Lehigh Valley PA area
- Replies: 3
- Views: 10192
Looking to start DCC game in Bethlehem/Lehigh Valley PA area
As the title suggests, I'm trying to start an ongoing DCC game in the Bethlehem, PA area (or anywhere around the Allentown/Bethlehem/Easton Lehigh Valley area in Northeast Pennsylvania.)
If you're interested in possibly joining in, let me know.
If you're interested in possibly joining in, let me know.
- Thu Apr 14, 2016 4:53 pm
- Forum: DCC RPG Adventure Modules
- Topic: Best starter/beginning 0-level funnel module
- Replies: 9
- Views: 38757
Re: Best starter/beginning 0-level funnel module
Are the players RPG vets? Newbies? A mix? Not sure yet. Either vets or a mix. Launching a campaign? Running a one-shot? The latter, with hopes of it turning into the former if all goes well. I've not really been involved in gaming for the past couple of years. This is pretty much just my (slowly) g...
- Thu Apr 14, 2016 11:47 am
- Forum: DCC RPG Adventure Modules
- Topic: Best starter/beginning 0-level funnel module
- Replies: 9
- Views: 38757
Best starter/beginning 0-level funnel module
Any suggestions or recommendations?
Thanks.
Thanks.
- Tue Aug 27, 2013 5:45 am
- Forum: DCC RPG General
- Topic: DCC #35 Compatibility w/DCC RPG
- Replies: 2
- Views: 7060
Re: DCC #35 Compatibility w/DCC RPG
I am in the process of planning my first DCC campaign. I'm wondering about the practicality of investing in the 3E Aereth gazetteer (PDF). How much has the setting changed versus what's implied in DCC RPG? Thanks in advance! How much has changed? Much. As far as I can tell, there's some locations t...
- Fri Feb 01, 2013 9:14 am
- Forum: Adventure Design
- Topic: Writer Q & A - Mike Ferguson
- Replies: 5
- Views: 33893
Re: Writer Q & A - Mike Ferguson
Are you currently working on anything DCC related? Hey VS, No - in fact, I'm not working on anything gaming-related anymore. And modemaus - I'm afraid I can't answer your DCC RPG-related questions. You may want to direct them to Harley Stroh, or other GG folks currently involved in the development ...
- Mon Jan 30, 2012 6:18 am
- Forum: DCC RPG General
- Topic: Music of DCC
- Replies: 68
- Views: 135858
- Thu Jan 26, 2012 7:01 am
- Forum: DCC RPG General
- Topic: DCC RPG Default Campaign World
- Replies: 4
- Views: 9652
Re: DCC RPG Default Campaign World
Speaking as someone who worked on the original, my guess is that there would have to be some significant retooling, or some re-imagining. Some of the names might remain the same, but the details and the vibe would be distinctly new and different. When we were creating the original DCC world, we were...
- Mon Dec 05, 2011 7:23 am
- Forum: Adventure Design
- Topic: Writing DCC Adventures: What's been done to death?
- Replies: 36
- Views: 183738
Re: Writing DCC Adventures: What's been done to death?
Seriously? Write what interests you. Write something that makes you want to roll dice and run an adventure. White something that makes you excited about putting words down on the page. Don't worry about guessing what someone else is looking for. If you're passionate about what you're writing, it'll ...
- Mon Dec 05, 2011 5:34 am
- Forum: Everything Else
- Topic: Soundtrack for your old-school gaming
- Replies: 2
- Views: 12291
Re: Soundtrack for your old-school gaming
I'd say Hawkwind does. :) http://www.youtube.com/watch?v=nO9CJolNGVM Good one. :) Which reminds me, Lemmy from Motorhead once was in Hawkwind ... and Motorhead's another good one for the soundtrack, for those "all hell's breaking loose" moments. :twisted: http://www.youtube.com/watch?v=GT...
- Fri Dec 02, 2011 6:06 am
- Forum: Everything Else
- Topic: Soundtrack for your old-school gaming
- Replies: 2
- Views: 12291
Soundtrack for your old-school gaming
The Sword.
http://www.youtube.com/watch?v=Xe7OQpUlanE
If they don't scream old school sword and sorcery, I don't know what does.
(Also lots of fun to play on guitar, particular with a Gibson SG through a tube amp ...)
http://www.youtube.com/watch?v=Xe7OQpUlanE
If they don't scream old school sword and sorcery, I don't know what does.
(Also lots of fun to play on guitar, particular with a Gibson SG through a tube amp ...)
- Tue Nov 29, 2011 12:35 pm
- Forum: Actual Play Reports
- Topic: Our Experiences with DCC #29, adventure Forgotten Sentinel
- Replies: 9
- Views: 28137
Re: Our Experiences with DCC #29, adventure Forgotten Sentin
Glad you guys enjoyed the adventure.JediOre wrote:I wanted to give a shout out to Michael Ferguson, the author of The Forgotten Sentinel. This little adventure really played well.
- Wed Aug 17, 2011 10:05 am
- Forum: DCC RPG General
- Topic: Megadungeons and Appendix N
- Replies: 3
- Views: 8707
Re: Megadungeons and Appendix N
The story "Red Nails" is essentially one big above-ground megadungeon. ... and the Basic D&D module "B4: The Lost City" is essentially "Red Nails" . If you want to try a mega-dungeon for the DCC RPG, it might be a good place to start. You can pick up a copy of it o...
- Mon Aug 15, 2011 4:19 am
- Forum: DCC RPG General
- Topic: Zocchi DIce Poll
- Replies: 37
- Views: 56705
Re: Zocchi DIce Poll
Just got my precision dice and I'm underwhelmed. The giant chunks of excess plastic are a bit much. I don't know how these can be considered precision dice. I'm sorry but for $35 bucks I don't want to spend a bunch of time sanding my dice so they can look like crap :x . The precision made dice used...
- Sun Aug 14, 2011 8:49 am
- Forum: DCC RPG General
- Topic: Zocchi DIce Poll
- Replies: 37
- Views: 56705
Re: Zocchi DIce Poll
The "full" Dicenomicon app runs $4.99, IIRC. It covers just about any polyhedral dice shape you can imagine, including the stuff in the DCC game. Seems to me to be a good way to test out the DCC without spending a lot of money on dice you may not want, especially since you'll probably be a...
- Sun Aug 14, 2011 6:58 am
- Forum: DCC RPG General
- Topic: Zocchi DIce Poll
- Replies: 37
- Views: 56705
Re: Zocchi DIce Poll
I'd use a dice roller app like Dicenomicon too if I played this game on an ongoing basis.jamescbennett wrote:It's not on the list, but I would just use a dice roller app. I've already got Dicenomicon on my iPhone, and it has all the Zocchi dice in it.
- Sun Jul 10, 2011 2:45 pm
- Forum: Age of Cthulhu
- Topic: International Historical & Archaeological Society
- Replies: 9
- Views: 23768
Re: International Historical & Archaeological Society
My only question is, how does one join the International Historical & Archaeological Society? By invitation only. Either you've got something the Society wants, or you can help them get something they want. And you might have to acquire something for them as part of initiation. Most members wou...
- Sun Jul 03, 2011 12:36 am
- Forum: Age of Cthulhu
- Topic: International Historical & Archaeological Society
- Replies: 9
- Views: 23768
Re: International Historical & Archaeological Society
Thanks. :) The IH&AS was really just an idea I had for why investigators would keep going to the far-flung corners of the world. If you're running the adventures in AoC 5 as individual, stand-alone adventures, that's not so important ... but if you're connecting them in a campaign, or connecting...
- Wed May 25, 2011 1:01 pm
- Forum: DCC RPG General
- Topic: Aereth reboot for DCC RPG?
- Replies: 30
- Views: 47482
Re: Aereth reboot for DCC RPG?
Funny that just the other day, the term "Aereth Two" popped into my head. Funny, I still like "Aereth One". :) There's a lot of interesting places in the original Gazetteer that never got explored in any DCC modules. The far north, lots of the Southlands, most of the Lostlands ....
- Thu Jan 06, 2011 1:21 pm
- Forum: Age of Cthulhu
- Topic: AoC Question
- Replies: 5
- Views: 15903
Re: AoC Question
I wouldn't say that "Age of Cthulhu" is necessarily 'better' than the other options you've listed (although AoC is specifically meant for use with the Call of Cthulhu RPG ruleset from Chaosium). 'Different' is probably the better way of describing it. It's Call of Cthulhu with a distinctly...
- Mon Jun 28, 2010 5:18 am
- Forum: Age of Cthulhu
- Topic: Age of Cthulhu rules help.
- Replies: 3
- Views: 12483
Re: Age of Cthulhu rules help.
Well I've been doing some research on it and pretty much have it figured out but there are still some things I don't understand like do guns have a range value and how to use the spells. And is there a rule book that I could buy that have them in it? Hey Wulfen, The Age of Cthulhu line of adventure...
- Tue May 11, 2010 9:03 am
- Forum: Age of Cthulhu
- Topic: Themed "Age of Cthulhu" Adventure Paths
- Replies: 3
- Views: 15480
Re: Themed "Age of Cthulhu" Adventure Paths
Hiya Gang, I was wondering if Goodman Games had considered creating themed AoC Adventure Paths? What I mean by this is creating books akin to what Pathfinder's done with 3.5 D&D/PFRPG. Basically having an overall arc to what's being made, along with a Player's Guide. For example, maybe somethin...
- Mon May 03, 2010 9:51 am
- Forum: Dungeon Crawl Classics - General
- Topic: Unofficial Tournament (Year 7)
- Replies: 5
- Views: 19290
Re: Unofficial Tournament (Year 7)
Put simply, Adrian is a titan among us mere mortals. Having worked on the Tournament adventure in previous years, I've caught glimpses of the Herculean efforts it's taken to organize it. Adrian took a nigh-impossible job year after year and not only did it successfully, he made it look easy. Sorry t...
- Thu Apr 29, 2010 4:55 am
- Forum: DCC Modules - 4E
- Topic: Forges of the Mountain King Questions
- Replies: 8
- Views: 34651
Re: Forges of the Mountain King Questions
Thanks Harley. But did you mean south of 54 because 57 is no where near the Orgemouth and Hali or the Mountain King? The spot for "Wyvern Mountain" on the map isn't quite accurate. To be honest, it should be positioned somewhere between Stalgard and Orgemouth, further north than indicated...