Search found 69 matches
- Sat Nov 13, 2021 7:13 pm
- Forum: Original Adventures Reincarnated
- Topic: Temple of Elemental Evil Campaign Resources
- Replies: 0
- Views: 15304
Temple of Elemental Evil Campaign Resources
Hello all, I have recently started a 5E Temple of Elemental Evil campaign using OAR6. I am generating some of my own campaign resources for this campaign, and am sharing them on my blog. My latest post includes an updated 1 Mile Per Hex map of the Environs of Hommlet and Nulb; a link to my Elemental...
- Mon Mar 25, 2019 8:39 pm
- Forum: DCC RPG Third Party Publishers
- Topic: Map of the Northlands of Aereth, the DCC Known Realms
- Replies: 4
- Views: 33283
Map of the Northlands of Aereth, the DCC Known Realms
Back in early 2018 I started working on a campaign for the Known Realms of Aereth, the campaign setting for the original 3E Dungeon Crawl Classics line. Being me, of course, the first thing I had to do was set up a Hexographer map of the Northlands; nine maps, each hex 25 miles across, covering pret...
- Mon Mar 25, 2019 8:31 pm
- Forum: Everything Else
- Topic: What happened to the Aereth Map?
- Replies: 4
- Views: 26929
- Wed Apr 04, 2018 4:42 pm
- Forum: DCC RPG Third Party Publishers
- Topic: What are your top 10 DCC third-party products?
- Replies: 22
- Views: 93061
Re: What are your top 10 DCC third-party products?
Hey all, I came to this folder to post exactly this same question! Can we get some updates? It's been several years since the majority of the lists were made, and I know a bunch of stuff has come out since then. What is the new hotness? What are the classics that have held up to the test of time? Wh...
- Thu Mar 29, 2018 5:49 pm
- Forum: DCC RPG General
- Topic: Wights
- Replies: 5
- Views: 17357
Re: Wights
From d20 SRD: Create Spawn (Su): Any humanoid slain by a wight becomes a wight in 1d4 rounds. Spawn are under the command of the wight that created them and remain enslaved until its death. They do not possess any of the abilities they had in life. Energy Drain (Su): Living creatures hit by a wight’...
- Fri Mar 23, 2018 2:50 pm
- Forum: DCC RPG General
- Topic: Aerth setting form DCC #35 relevant to DCC RPG adventures?
- Replies: 6
- Views: 16452
Re: Aerth setting form DCC #35 relevant to DCC RPG adventure
Aereth certainly can be used as the backdrop for most of the DCC RPG DCC modules, just as it was the backdrop for the original 3E DCC modules (both pre and post Gazetteer). Here is a link to where the original DCC modules were all placed. Here is a link to my post wherein I placed many of the origin...
- Sat Mar 17, 2018 11:55 am
- Forum: DCC RPG General
- Topic: Harley Stroh DCC Adventures + Blackmoor
- Replies: 6
- Views: 18654
Re: Harley Stroh DCC Adventures + Blackmoor
First, there is a bunch of good fan materials on the Vaults of Pandius, which is dedicated to Mystara and includes Blackmoor: Blackmoor section of Vaults of Pandius Second, there are a ton of good adventure ideas just found on the various iterations of the Blackmoor maps and in the illustrations in ...
- Fri Aug 03, 2012 9:38 pm
- Forum: Characters
- Topic: A thought or two on Race & Class
- Replies: 12
- Views: 25343
Re: A thought or two on Race & Class
Indeed, this was essentially my line of thinking with the "Race and Class" post elsewhere... essentially, many of the "typical" demihuman traits are particular and common to most of the members of those races because they follow the same traditional training regimen ... not neces...
- Wed Aug 01, 2012 6:37 pm
- Forum: Rules discussion
- Topic: Race separate from Class
- Replies: 53
- Views: 105251
Re: Race separate from Class
I've just been reading the book so far, but I'd already come to the conclusion that my players would definitely want the opportunity to play something other than just a "dwarf," "elf, or "halfling" regardless of how much my personal proclivities go in that direction due to m...
- Sat May 31, 2008 6:14 pm
- Forum: Dungeon Crawl Classics - General
- Topic: DCC's set in the JG Wilderlands Setting
- Replies: 10
- Views: 20929
Re: DCC's set in the JG Wilderlands Setting
Well, I recently worked up an Adventure Finder map of the Wilderlands for adventures from Judges Guild classics (that's up on the AGP website now); I can probably whip one up for the DCCs set in the Wilderlands. Lemme dig out that map again...
- Tue Feb 05, 2008 4:28 am
- Forum: d20/D&D Conversation
- Topic: AGP Announces Launch of Adventure Games Journal Magazine
- Replies: 6
- Views: 16793
I just received the first issue last Saturday. I look forward to having a good read through soon. The included map looks great. Eric. Thanks Eric! Hope you enjoy! Sorry all, I've been meaning to update here, just been so busy with things... The first issue is indeed now available. There is a seven-...
- Mon Sep 17, 2007 10:06 pm
- Forum: DCC Modules - 3E
- Topic: The Aesmannar: A Norse Culture for the Known Realms
- Replies: 2
- Views: 8400
The Aesmannar: A Norse Culture for the Known Realms
... and all this when I shoulda been working on Adventure Games Journal, too... Here's the quick and dirty on the Aesmannar from my Known Realms. The overall culture is a "fantasy Old Norse," Beowulf, Grendel, dwarves and giants, the whole mythical kit and caboodle. The Eastern Tribes gene...
- Mon Sep 17, 2007 7:59 pm
- Forum: DCC Modules - 3E
- Topic: DCC #29 and Norse mythology?
- Replies: 9
- Views: 18724
- Sat Sep 15, 2007 4:04 pm
- Forum: d20/D&D Conversation
- Topic: AGP Announces Launch of Adventure Games Journal Magazine
- Replies: 6
- Views: 16793
sweetness! are any of the dcc authors writing for the mag? The first issue will be all pretty much from yours truly. I'm talking with various writers and companies about other articles in the issues thereafter. The DCC writers are some of the best in the business; I'd love to have some of them work...
- Wed Sep 05, 2007 8:59 am
- Forum: d20/D&D Conversation
- Topic: AGP Announces Launch of Adventure Games Journal Magazine
- Replies: 6
- Views: 16793
AGP Announces Launch of Adventure Games Journal Magazine
ADVENTURE GAMES PUBLISHING PRESS RELEASE FOR IMMEDIATE RELEASE AGP ANNOUNCES LAUNCH OF ADVENTURE GAMES JOURNAL™ PRINT MAGAZINE IOLA, WI – September 5, 2007 — Adventure Games Publishing, publishers of Wilderlands of High Adventure™ products for the Castles & Crusades® role-playing game, is please...
- Tue Aug 21, 2007 2:26 pm
- Forum: Goodman Games General
- Topic: Good Times In Indy
- Replies: 5
- Views: 12329
- Fri Jun 29, 2007 8:57 am
- Forum: Everything Else
- Topic: Like Post Apocalypse games? Go to Aftermath...
- Replies: 0
- Views: 7453
Like Post Apocalypse games? Go to Aftermath...
http://www.aftermathrpg.com/ It's a neat website/forum that, unfortunately, has not gotten as much attention as it should. I love Post Apocalypse games, movies, and fiction... heck, a PA RPG will probably be the second line I publish, once I actually get around to getting WoHA established. But right...
- Tue Jun 26, 2007 1:34 pm
- Forum: Goodman Games General
- Topic: Free RPG Day Report
- Replies: 0
- Views: 7144
Free RPG Day Report
I have posted the tale of adventure and woe wrought by my players during my Free RPG Day demo on Gaming Report:
http://www.gamingreport.com
Please feel free to comment on your own Free RPG Day experiences there, as well.
http://www.gamingreport.com
Please feel free to comment on your own Free RPG Day experiences there, as well.
- Fri Jun 15, 2007 9:23 pm
- Forum: DCC Modules - 3E
- Topic: FREE RPG DAY!
- Replies: 36
- Views: 50406
Heya Warduke! Glad to hear you are eager to pick up Tell Qa! As to the placement of Tell Qa in the Known Realms, I've not had a chance to consider it overly much, being busy with some other projects. Southern Province might work well. After all, Tell Qa is a mostly Chaotic Good town in a mostly Lawf...
- Mon Jun 11, 2007 5:59 am
- Forum: Suggestion Box
- Topic: Known Realms Map
- Replies: 7
- Views: 23276
- Sat Jun 09, 2007 8:25 pm
- Forum: Goodman Games General
- Topic: FreeRPG Day - outside the U.S.?
- Replies: 9
- Views: 18698
All you have to do is show up to a participating store on June 23 and get free stuff! Here are the details: http://www.goodmangames.com/freerpgday.php Note though that it is up to the manager of the shop how many free products a customer can get. At the least, each customer should get one free prod...
- Mon Jun 04, 2007 12:51 pm
- Forum: Suggestion Box
- Topic: Jack Chick DCC
- Replies: 12
- Views: 29511
Well, the DMG released in August 1979, so just about anything JG worked on though ~May that year is fair game for consideration, I figure. That would include all products up to JG #97, Journal X (June/July 1979) or thereabouts. That might even be the issue Bob first mentions that they sent him the p...
- Mon Jun 04, 2007 6:05 am
- Forum: DCC Modules - 3E
- Topic: Dreaming Art of the Duergar Caverns
- Replies: 3
- Views: 8737
- Fri Jun 01, 2007 6:37 am
- Forum: Suggestion Box
- Topic: Jack Chick DCC
- Replies: 12
- Views: 29511
Some of the early fluffy bits such as tables like this were rumored to have been donated by Bob Bledsaw (Judges Guild) or so some of the stories go. A good example of some odd encounter tables would be those found in _City State of the Invincible Overlord_. Indeed, Steve, very true. I've never been...
- Wed May 30, 2007 9:23 am
- Forum: DCC Modules - 3E
- Topic: [Warlands]: Preliminary Geographical Map
- Replies: 8
- Views: 13848
Cardinal, No promises, but I might get around to making that map you want... Define which area you want the map centered on. A map like I've done here covers an area 5 1/2 inches (~800 miles) north to south by 7 1/4 inches (~1,000 miles) east to west on the Known Realms map. So the whole territory y...