Search found 44 matches

by yfr
Fri Jul 15, 2011 4:09 pm
Forum: Actual Play Reports
Topic: The Spell-Crypts of Thurfang Bormaug
Replies: 31
Views: 70487

Re: The Spell-Crypts of Thurfang Bormaug

The problem here is the OR on door 4. Does it mean that if supposition A is true, B must be false? Or does it mean the truth of supposition A is independent of supposition B's validity? My first supposition must be true since both 4 and 2 cannot be true. My guess is that 4 is the true door since ot...
by yfr
Fri Jul 15, 2011 5:48 am
Forum: Actual Play Reports
Topic: The Spell-Crypts of Thurfang Bormaug
Replies: 31
Views: 70487

Re: The Spell-Crypts of Thurfang Bormaug

Well, the campaign is now rolling along quite nicely! We had another player, Brendan, jump in. I decided to have him make three 0-level plebes and if they survived the session, they hit first level. Here's the summary: http://dungeoncrawlclassics.webs.com/adv3.htm At that link, I saw a puzzle with ...
by yfr
Mon Jul 11, 2011 3:53 pm
Forum: DCC RPG General
Topic: High PC Mortality in S&S?
Replies: 15
Views: 17158

Re: High PC Mortality in S&S?

You bring up an excellent point, and one that is difficult to address. I don't think that the main protagonist dies in Appendix N fiction any more than the main protagonist dies in any other fiction, if this is the point you are raising. Conan never died in the stories. Fafhrd and Mouser didn't die...
by yfr
Wed Jun 29, 2011 6:16 pm
Forum: Playtest Feedback: Spells and Magic
Topic: "Limiting" Corruption
Replies: 133
Views: 291533

Re: "Limiting" Corruption

Lol in all seriousness though I don't see corruption as a big deterrant to "limit" casting. Definitely won't work in one-offs or short campaigns, and it actually encourages some types of players who will want to see just how crazy they can make their character look. Add in old school meat...
by yfr
Wed Jun 29, 2011 5:40 pm
Forum: Playtest Feedback: Spells and Magic
Topic: Dumb idea: Two types of arcane magic
Replies: 43
Views: 107885

Re: Dumb idea: Two types of arcane magic

Guys like Gandalf have lots of power, but clearly his spell choices are limited to the weaker spells. This seems to be by choice, and while Gandalf explains that he simply wants to avoid being noticed by Sauron it’s possible that it could be because his magical style is non-corrupting. Harold Shea ...
by yfr
Sat Jun 25, 2011 11:15 pm
Forum: Playtest Feedback: Spells and Magic
Topic: "Limiting" Corruption
Replies: 133
Views: 291533

Re: "Limiting" Corruption

I mean, if you're worried about a wizard player quitting because you're just roleplaying lots of people hunting him down as an aberration (something like Dragon Age: Origins), and he doesn't want to bear the consequences of his reckless abuse of magic, you're better off without him. No, I'm worried...
by yfr
Sat Jun 25, 2011 12:57 am
Forum: Playtest Feedback: Spells and Magic
Topic: "Limiting" Corruption
Replies: 133
Views: 291533

Re: "Limiting" Corruption

I can picture in my mind NPCs that just don't care for mutations 'cos they live alone in a dungeon, surrounded by various monstrosities. If a first level wizard casts so much as to get tentacles, lizard eyes, albino skin and a lion mane... I think that any other person in the realm will hunt him do...
by yfr
Fri Jun 24, 2011 3:48 am
Forum: Playtest Feedback: Spells and Magic
Topic: "Limiting" Corruption
Replies: 133
Views: 291533

Re: "Limiting" Corruption

Michael Pfaff wrote:I know a way to limit corruption.

Limit your spellcasting.
The problem is that gonzo spellcasters will embrace Corruption. You'll get guys casting as often as possible because they want to play freaks with tentacles.
by yfr
Fri Jun 24, 2011 3:47 am
Forum: Playtest Feedback: Spells and Magic
Topic: Spells, and what to do with them.... [long]
Replies: 68
Views: 162107

Re: Spells, and what to do with them.... [long]

Hi everyone. I suggest: 1) Few Core Spells - even fewer than we have now. ... 3) Give precise guidelines to create our own spells. Those two elements add up to a freeform spell system. There are a few notable freeform systems. 1. Castle Falkenstein allowed some customization; 2. Ars Magica was a mi...
by yfr
Fri Jun 24, 2011 3:33 am
Forum: Playtest Feedback: Spells and Magic
Topic: Higher Level Spells for BETA
Replies: 106
Views: 226657

Re: Higher Level Spells for BETA

So where is this reflected in DCCRPG? Obviously these "psychic powers" do not have anything to do with the corrupting effects of external forces/beings. Yeah, Howard's idea of wizardry is very different than Leiber's idea, and both of them differ from Moorcock's idea, and all three of the...
by yfr
Wed Jun 22, 2011 7:01 pm
Forum: Playtest Feedback: Spells and Magic
Topic: Higher Level Spells for BETA
Replies: 106
Views: 226657

Re: Higher Level Spells for BETA

I ask again, what is a Rahksha? Is it human? How strong is he? He really only casts a single spell: the dominate person spell. The flaming cloud thing could be a magic item. His strength could be innate. This is not an amazing display of magery. There were at least four special effects: mesmerism, ...
by yfr
Wed Jun 22, 2011 1:33 am
Forum: Playtest Feedback: Spells and Magic
Topic: Higher Level Spells for BETA
Replies: 106
Views: 226657

Re: Higher Level Spells for BETA

wavemotion wrote:If you want a sturdy wizard with infinite spells - 4e is a better fit.
If you mean "fourth edition of Ars Magica," then we can agree.
If you mean "fourth edition of Dungeons & Dragons," then we'll have to disagree.
by yfr
Tue Jun 21, 2011 6:19 pm
Forum: Playtest Feedback: Spells and Magic
Topic: Higher Level Spells for BETA
Replies: 106
Views: 226657

Re: Higher Level Spells for BETA

I'm looking through Howard stories and counting all the things that Gygax would have forbidden. Let's start with Khemsa, from People of the Black Circle : This warrior, leaning on his spear, and yawning from time to time, started suddenly to his feet. He had not thought he had dozed, but a man was s...
by yfr
Tue Jun 21, 2011 5:43 pm
Forum: Playtest Feedback: Spells and Magic
Topic: Higher Level Spells for BETA
Replies: 106
Views: 226657

Re: Higher Level Spells for BETA

As I have said several times, I don't think a lot of spells are needed for this game. Appendix N stories are not about wizards flinging spells left and right to solve problems. Gandalf can't fly or teleport. His best spell effect is 1e AD&D's pyrotechnics. A set of ritual spells makes a lot mor...
by yfr
Sun Jun 19, 2011 1:56 am
Forum: Playtest Feedback: Spells and Magic
Topic: Spellburn abuse with Patron Bond, Find Familiar etc.
Replies: 13
Views: 23651

Re: Spellburn abuse with Patron Bond, Find Familiar etc.

Another option is to make spell burn a random roll. If a wizard chooses to spell burn roll a d6 and are forced to spend that many points. In fact they can just roll the d6 with the d20 when casting the spell. Easy and quick and removes the loop hole and mental math that goes on. It just seems odd t...
by yfr
Sun Jun 19, 2011 1:53 am
Forum: Playtest Feedback: Spells and Magic
Topic: Spellburn abuse with Patron Bond, Find Familiar etc.
Replies: 13
Views: 23651

Re: Spellburn abuse with Patron Bond, Find Familiar etc.

However, if rules don't work when the judge says they don't, it is no longer a game of rules; it is a game of judge fiat. I think that's kind of what "old school" is all about. More power to you if you can recruit players for that. The future of gaming belongs to those who show up. If jud...
by yfr
Sat Jun 18, 2011 5:02 pm
Forum: Playtest Feedback: Spells and Magic
Topic: If wizards have patrons...
Replies: 10
Views: 18961

Re: If wizards have patrons...

Some of them might be lesser deities since they are lords of the elementals, but it's not clear from Moorcock's writing whether they are gods or just greater elementals. I think Moorcock often tried to stick a thumb in the eye of traditional Western religious ideas. Considering his "Eternal Ch...
by yfr
Sat Jun 18, 2011 4:57 pm
Forum: Playtest Feedback: Spells and Magic
Topic: Spellburn abuse with Patron Bond, Find Familiar etc.
Replies: 13
Views: 23651

Re: Spellburn abuse with Patron Bond, Find Familiar etc.

Don't forget that in addition to the mechanical drawbacks of spellburn there are roleplaying drawbacks as well. Or, the player could burn 8 points and find, oddly, that even though he got the bonus, he didn't lose the points. The next time it's most inconvenient, the wizard's patron shows up and sa...
by yfr
Sat Jun 18, 2011 4:50 pm
Forum: Playtest Feedback: Spells and Magic
Topic: Game-relevant passages from Jack Vance on gods and magic
Replies: 5
Views: 13432

Re: Game-relevant passages from Jack Vance on gods and magic

What an enlightening post. Thank you! I love Jack Vance's Dying Earth book (though I find its sequels forgettable). You're very welcome. I'm not an expert on pulp literature, but I wager that there are many readers of this board who can fill in the gaps of my knowledge. For example, Leiber's Lankhm...
by yfr
Thu Jun 16, 2011 9:29 pm
Forum: Playtest Feedback: Spells and Magic
Topic: Is corruption meant to be permanent?
Replies: 37
Views: 111320

Re: Is corruption meant to be permanent?

How about an option for "Cautious Casting"? It would take more time, or perhaps have a penalty, or both, but the cautious spellcaster can then add a bonus to the corruption roll (if one results), or maybe simply have a chance to avoid corruption altogether. I don't think casters should ha...
by yfr
Wed Jun 15, 2011 5:35 pm
Forum: Playtest Feedback: Spells and Magic
Topic: Game-relevant passages from Jack Vance on gods and magic
Replies: 5
Views: 13432

Game-relevant passages from Jack Vance on gods and magic

I think DCC judges might be interested in how Jack Vance actually had a coherent theory of how Dying Earth magic worked, but Gygax mostly ignored it. Vance's Dying Earth clearly emphasizes the importance of knowledge, analysis, independent thinking, research, empiricism, as opposed to rote memorizat...
by yfr
Wed Jun 15, 2011 4:52 pm
Forum: Playtest Feedback: Spells and Magic
Topic: Is corruption meant to be permanent?
Replies: 37
Views: 111320

Re: Is corruption meant to be permanent?

The problem with saying "Magic can hose you permanently, so you should be careful of using it" reminds me of my Jedi characters in my d20 Star Wars game. Jedi were headed a lightsaber and a bunch of force powers, then told that per the Jedi code, violence and force use should be a last re...
by yfr
Tue Jun 14, 2011 6:55 pm
Forum: Playtest Feedback: Spells and Magic
Topic: If wizards have patrons...
Replies: 10
Views: 18961

Re: If wizards have patrons...

A wizard is using the patron as a source of power to attain their own goals. The wizard may have some overlapping goals with the patron but ultimately doesn't see the patron's goals as anything but bargaining chips. A cleric on the other hand exists to spread the power of their deity and will seek ...
by yfr
Tue Jun 14, 2011 6:53 pm
Forum: Playtest Feedback: Spells and Magic
Topic: If wizards have patrons...
Replies: 10
Views: 18961

Re: If wizards have patrons...

They're all reasonable answers, but the whole thing seems a bit more 'justifying how D&D does it' than 'simulating how Appendix N does it'. I agree. D&D was very bad at a key theme of fantasy fiction: the notion that wizardry involves an empirical investigation of the world. Jack Vance, Cla...
by yfr
Sun Jun 12, 2011 4:43 pm
Forum: Playtest Feedback: Spells and Magic
Topic: Corruption and Spell Fumble
Replies: 32
Views: 88710

Re: Corruption and Spell Fumble

BUT - in the Corruption section it says He suffers the effects of spell failure and corruption, so that could be taken to mean roll on both charts. I'm thinking that spell failure just means the spell fails to go off... you wouldn't role on the spell fumble chart unless your corruption roll indicat...

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