Search found 15 matches
- Mon Oct 24, 2011 8:23 pm
- Forum: DCC RPG General
- Topic: Occupations you'd like to see
- Replies: 24
- Views: 31711
Re: Occupations you'd like to see
Stevedore, gandydancer, and roustabout have always been my favorites. Much better titles than anything you see in a modern company. Alas, most of them aren't medieval-appropriate. I'd like some barbarian professions (barbarian, nomad, northman, savage) and some maritime professions (cabin boy, fishe...
- Thu Oct 06, 2011 9:31 am
- Forum: DCC RPG General
- Topic: Loot=XP
- Replies: 40
- Views: 47106
Re: Loot=XP
The next trick is to keep them at 1st level for like 6 months real time without them rebelling. :) (Not that I've accomplished this either.) I kind of accidentally did this when we first started the 4th Ed campaign. I built the opening superadventure to cover levels 1-3 using the "1 level = 10...
- Wed Oct 05, 2011 11:08 am
- Forum: DCC RPG General
- Topic: Loot=XP
- Replies: 40
- Views: 47106
Re: Loot=XP
In the 4th Ed campaign I run, I use the "you level up when the DM says you level up" method. While it keeps character advancement on track with the story, the distance (for want of a better word) between the characters' actions and the level advancement reward makes it, in my opinion, an e...
- Tue Sep 06, 2011 10:42 am
- Forum: Playtest Feedback: Characters
- Topic: Character Improvement Options
- Replies: 84
- Views: 179025
Re: Character Improvement Options
Exactly.RAD Colin wrote:there's a severe disconnect between the word Easy and how difficult DC5 (described as "child's play" in the game) actually is. The solution is to rename/redescribe the DCs appropriately...Two birds, one stone, simple solution.
- Thu Sep 01, 2011 10:13 am
- Forum: Playtest Feedback: Characters
- Topic: Character Improvement Options
- Replies: 84
- Views: 179025
Re: Character Improvement Options
The DC's are set just out of reach of the average character... Calling DC5 "easy" is the one huge, glaring mistake I see in this game. DC5 is easy in 3rd and 4th Ed D&D because a fully-trained 1st level character can't fail (3rd Ed: 4 ranks + minimum d20 roll of 1 hits a DC5; 4th Ed: ...
- Fri Aug 26, 2011 7:20 am
- Forum: Playtest Feedback: Characters
- Topic: Character Improvement Options
- Replies: 84
- Views: 179025
Re: Character Improvement Options
The second case, let's look at the Dwarf with Strength of 5. I think this is a situation where you invoke the "Note that a character’s occupation need not be determined randomly" rule from page 14 of the beta document and move this character into an occupation more appropriate for his sta...
- Thu Aug 25, 2011 8:49 am
- Forum: Playtest Feedback: Combat
- Topic: Non-prof penalty
- Replies: 26
- Views: 70064
Re: Non-prof penalty
I still think the simplest, most elegant, most logical, and all around best solution is: your attack bonus/attack die only applies on attacks with weapons at you are proficient with, and there is no additional penalty for using a weapon you are not proficient with. Everyone starts out fighting like ...
- Wed Aug 24, 2011 8:56 am
- Forum: Playtest Feedback: Characters
- Topic: Character Improvement Options
- Replies: 84
- Views: 179025
Re: Character Improvement Options
Though I haven't been fortunate enough to play DCC, in theory, I love the funnel and wouldn't change it. However, should I ever be so fortunate as to get an opportunity to run a different old-school game, I have been considering giving my players the option of choosing the Average Joe/Jane stat arra...
- Thu Aug 11, 2011 11:19 am
- Forum: DCC RPG General
- Topic: No seafaring occupations
- Replies: 12
- Views: 15248
Re: No seafaring occupations
Thanks Reverend. If you do, let me know how it works out for your group.reverenddak wrote:These are great! I think I'll be stealing these for my own campaign!
- Wed Aug 10, 2011 11:52 am
- Forum: DCC RPG General
- Topic: No seafaring occupations
- Replies: 12
- Views: 15248
Re: No seafaring occupations
That depends on the character's Luck score.mythfish wrote:I hope the albatross isn't dead...
- Wed Aug 10, 2011 11:37 am
- Forum: DCC RPG General
- Topic: No seafaring occupations
- Replies: 12
- Views: 15248
Re: No seafaring occupations
In an attempt to give our upcoming DCCRPG game more of a pulp fantasy feel, I replaced the demihuman occupations with the following, which include some nautical occupations: Dwarven blacksmith => Barbarian (Spear, Hide Armor) Dwarven herder => Horse Nomad (Shortbow, Pony) Dwarven miner => Northman (...
- Mon Jul 25, 2011 10:56 am
- Forum: DCC RPG General
- Topic: Types of magic in fantasy.
- Replies: 25
- Views: 30405
Re: Types of magic in fantasy.
In Conan only the first type exists. Sorcerers are inherently evil. In the Conan story Hour of the Dragon , Zeiata the witch and Hadrathus the preist of Asura don't seem to be evil; the author suggests that both the witch and the cult of Asura are victims of prejudice and rumor. As PCs in a game, Z...
- Mon Jul 11, 2011 9:41 am
- Forum: Playtest Feedback: Characters
- Topic: Luck Kind of Sucks
- Replies: 105
- Views: 244085
Re: Luck Kind of Sucks
Well, I haven't been able to convince anyone to playtest DCCRPG with me, but if I let that stop me from posting my half-baked opinion, then I don't belong on the internet. So: I agree that burning an Ability Score point for a simple +1 on a single roll seems a poor trade. If the target is to grant 1...
- Fri Jun 24, 2011 3:28 pm
- Forum: DCC RPG General
- Topic: Zocchi DIce Poll
- Replies: 37
- Views: 59087
Re: Zocchi DIce Poll
It's not on the list, but I would just use a dice roller app. I've already got Dicenomicon on my iPhone, and it has all the Zocchi dice in it.
- Fri Jun 24, 2011 3:26 pm
- Forum: DCC RPG General
- Topic: Would you use the DCC RPG for long term campaign play ?
- Replies: 46
- Views: 61933
Re: Would you use the DCC RPG for long term campaign play ?
For those worried about the effect of ability score loss over the course of a long-term campaign, I'd point out that, from what I remember of my misspent youth, "you find an unusual magical effect in the dungeon which increases ability score X by 1" was a not-too-uncommon RPG trope. For a ...