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by sirhotalot
Thu Jun 30, 2011 10:05 pm
Forum: DCC RPG General
Topic: Dice: generating "Zocchi results" using "normal" polyhedrons
Replies: 78
Views: 454338

Re: Dice: generating "Zocchi results" using "normal" polyhed

...These die produce a +1 on average compared to what the actual die would get (whereas a D30 might produce an average 14 a d20+d10 produces an average of 15)... I'm glad this is not a face-to-face conversation, or I'd have to point out that this is all wrong. A d30 averages a 15.5 result. A d20+d1...
by sirhotalot
Thu Jun 30, 2011 2:47 pm
Forum: DCC RPG General
Topic: Dice: generating "Zocchi results" using "normal" polyhedrons
Replies: 78
Views: 454338

Re: Dice: generating "Zocchi results" using "normal" polyhed

Have any of you been doing the math to compare the results of the actual die? You have to keep in mind the the die roll differently because of their shapes and therefor wont produce the same average. You can calculate them here: http://www.wolframalpha.com/ These die produce a +1 on average compared...

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