Search found 3 matches

by Iguana
Sun Aug 28, 2011 6:47 pm
Forum: Actual Play Reports
Topic: DCC Playtest report Richmond VA - the funnel...
Replies: 5
Views: 18860

Re: DCC Playtest report Richmond VA - the funnel...

Nobody died? :shock: I've never heard of such a thing. If the 1st level guys don't go to the front lines, the DM could simply rule that they don't get any XP for the adventure. That should cause them to mix it up a little bit more in the future. Ah Fin! a part of me wants to agree with you but the ...
by Iguana
Sun Aug 28, 2011 3:03 pm
Forum: Actual Play Reports
Topic: DCC Playtest report Richmond VA - the funnel...
Replies: 5
Views: 18860

Re: DCC Playtest report Richmond VA - the funnel...

Well we played again with a mixed group of 0 level guys and 1st level guys last session. Surprisingly, none of them died (we played in a Goodman Games DCC adventure (converted from 3.5 on the fly) called Mage Maze from DCC #29 The adventure begins. We made it part of the way through the adventure an...
by Iguana
Thu Aug 25, 2011 2:39 pm
Forum: Actual Play Reports
Topic: DCC Playtest report Richmond VA - the funnel...
Replies: 5
Views: 18860

DCC Playtest report Richmond VA - the funnel...

Well we went through the funnel a few weeks ago and only had a 50% mortality rate in the initial sample adventure. It gave the term meat shield an entirely new meaning - we mostly sacrificed our crappy characters so that the good ones would survive by having them go out front or check for traps or w...

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