Search found 3125 matches

by Raven_Crowking
Sat Aug 13, 2022 3:10 pm
Forum: DCC College - New Judges Start Here
Topic: Shorter Level 3 Mods
Replies: 1
Views: 661

Re: Shorter Level 3 Mods

Bride of the Black Manse is designed for this, and is excellent.

The Star Wound of Abaddon is another excellent choice.
by Raven_Crowking
Fri Jul 22, 2022 4:39 pm
Forum: DCC College - New Judges Start Here
Topic: New Judge Here Question About Old Modules
Replies: 4
Views: 3087

Re: New Judge Here Question About Old Modules

Since we're talking old (pre-DCC RPG) modules, I would love to see DCC RPG conversions of all the old material! Seems like a low-effort move that would dramatically increase the amount of DCC RPG canon, especially for those of us who aren't as into Lankhmar and the other product lines that have bee...
by Raven_Crowking
Wed Jul 13, 2022 3:17 am
Forum: DCC RPG Community
Topic: Heavy Metal RPG Podcast
Replies: 3
Views: 1597

Re: Heavy Metal RPG Podcast

Bless you, BanjoJohn! I will give it a listen!
by Raven_Crowking
Wed Jul 06, 2022 1:59 pm
Forum: Rules discussion
Topic: Spellburn houserule idea
Replies: 1
Views: 548

Re: Spellburn houserule idea

Neat idea.
by Raven_Crowking
Tue Jul 05, 2022 11:09 am
Forum: Rules discussion
Topic: On the Subject of XP and multiple characters in DCC
Replies: 14
Views: 3196

Re: On the Subject of XP and multiple characters in DCC

So first funnel I ran, I awarded 11 XP to every character that survived -- the problem was, Rob had three surviving characters, Susan had one, and Ron had four ... it was chaotic, and unbalanced. Each player had surviving characters, so next time I did a funnel, gave each player 11 XP to divide as ...
by Raven_Crowking
Sat Jul 02, 2022 5:43 am
Forum: Rules discussion
Topic: On the Subject of XP and multiple characters in DCC
Replies: 14
Views: 3196

Re: On the Subject of XP and multiple characters in DCC

I can guarantee through long experience with multiple groups that awarding XP equally to multiple players run by the same player has never caused any inconvenience whatsoever at my table. Hopefully you mean multiple characters. :) Correct. Having players run other players is, I am told, frowned upo...
by Raven_Crowking
Fri Jul 01, 2022 10:44 am
Forum: Rules discussion
Topic: On the Subject of XP and multiple characters in DCC
Replies: 14
Views: 3196

Re: On the Subject of XP and multiple characters in DCC

I can guarantee through long experience with multiple groups that awarding XP equally to multiple players run by the same player has never caused any inconvenience whatsoever at my table.
by Raven_Crowking
Thu Jun 23, 2022 2:30 pm
Forum: DCC Lankhmar
Topic: Random God Names: Is Hesset from Leibers stories?
Replies: 3
Views: 1311

Re: Random God Names: Is Hesset from Leibers stories?

ragartan wrote: Thu Jun 23, 2022 9:37 am Thank you very much. Turns out the english bundle here in Germany contains only the first six books. So I had no Knight and Knaves to check - yet ;-)
You are very welcome!
by Raven_Crowking
Thu Jun 23, 2022 8:33 am
Forum: DCC Lankhmar
Topic: Random God Names: Is Hesset from Leibers stories?
Replies: 3
Views: 1311

Re: Random God Names: Is Hesset from Leibers stories?

Hisvet let up Threesie's head to breathe. “Lovely,” she told her. “Your scream came down my throat. It tasted like divine spice.” Then, “Excellent, Foursie,” she called. “Stay on your toes, girl." Threesie cried, “Hesset help me,” invoking the Lankhmar moon goddess. “Make her stop, demoiselle, ...
by Raven_Crowking
Wed Jun 15, 2022 1:40 pm
Forum: Rules discussion
Topic: Death Checks - Halflings and Thieves
Replies: 4
Views: 1121

Re: Death Checks - Halflings and Thieves

I let Halflings burn Luck at a 1-point-for-2 ratio, and the Lucky Halfling can do this for anyone. Roll under Luck means that, if you spend Luck, you change the number needed, but the Halfling 2-for-1 and the Thief Luck Die can get around this. Fleeting Luck can be spent on any part member, and can ...
by Raven_Crowking
Tue Jun 07, 2022 4:46 pm
Forum: DCC RPG Third Party Publishers
Topic: New stuff from Heavy Metal Adventures
Replies: 10
Views: 2885

Re: New stuff from Heavy Metal Adventures

Steel & Fury is published by Purple Duck, and written by Marzio Muscedere!

https://dcctreasures.blogspot.com/search?q=steel
by Raven_Crowking
Mon Jun 06, 2022 4:20 pm
Forum: DCC RPG General
Topic: The Funnel Experience in Appendix N Fiction
Replies: 5
Views: 1258

Re: The Funnel Experience in Appendix N Fiction

It is a little known fact that Tolkien planned to run another campaign after LotR, once the main PCs retired. He ran a funnel called The Scouring of the Shire (all halflings). 19 halflings died in the funnel, which is about right for 6-7 players.
by Raven_Crowking
Mon Jun 06, 2022 2:05 pm
Forum: DCC RPG General
Topic: The Funnel Experience in Appendix N Fiction
Replies: 5
Views: 1258

Re: The Funnel Experience in Appendix N Fiction

In the Tarzan funnel, only the orphan survived.
by Raven_Crowking
Mon Jun 06, 2022 2:02 pm
Forum: DCC RPG General
Topic: The Funnel Experience in Appendix N Fiction
Replies: 5
Views: 1258

Re: The Funnel Experience in Appendix N Fiction

In Conan, for example, it seems to be implied that Conan certainly has been through his funnel in his times of enslavement (or was that only in the movie? My recollections of the stories are sketchy at best) - but that is largely off-screen. Is there a Conan "funnel story" or something th...
by Raven_Crowking
Mon Jun 06, 2022 8:40 am
Forum: DCC RPG General
Topic: Introductions Thread - Join the Band!
Replies: 550
Views: 1100879

Re: Introductions Thread - Join the Band!

Welcome!
by Raven_Crowking
Mon May 30, 2022 3:29 am
Forum: Rules discussion
Topic: Let's Talk About Spellburn
Replies: 44
Views: 33500

Re: Let's Talk About Spellburn

I actively like that a caster can use spellburn during downtime. That's easy to say, and looking from above it is very easy to agree. It's only if you're forced into specifics - which is what I'm trying to do here - it becomes awkward or painful to maintain that lofty stance. Dude, getting you to t...
by Raven_Crowking
Mon May 30, 2022 3:20 am
Forum: Rules discussion
Topic: Let's Talk About Spellburn
Replies: 44
Views: 33500

Re: Let's Talk About Spellburn

To be clear, I am suggesting that there is no "unit of play" until the last die is cast. Encounters can bleed into other encounters. The orcs in one area can hear you fighting next door and reinforce their kin. Adventures can bleed into each other. Of course, but my point is that the spel...
by Raven_Crowking
Sun May 29, 2022 6:38 am
Forum: Rules discussion
Topic: Let's Talk About Spellburn
Replies: 44
Views: 33500

Re: Let's Talk About Spellburn

Since we are now talking about "in town" spellchecks, this post might not be relevant, but in terms of adventure design, I think this is: Consider an Agility check of DC 1. Characters without a penalty do not even need to roll, as they cannot fail. Those burdened by armor, or with low Agil...
by Raven_Crowking
Sat May 28, 2022 11:00 am
Forum: Rules discussion
Topic: Let's Talk About Spellburn
Replies: 44
Views: 33500

Re: Let's Talk About Spellburn

I would also like to point out that your entire premise is predicated on the PCs being able to assume that the campaign world is simply going to pause while they rest and recover. Nothing important is going to happen for the next 20 days. To use an AD&D example, the Ghost Tower of Inverness migh...
by Raven_Crowking
Sat May 28, 2022 10:42 am
Forum: Rules discussion
Topic: Let's Talk About Spellburn
Replies: 44
Views: 33500

Re: Let's Talk About Spellburn

First off, we are both experienced roleplayers. When I say there are problems, you can be assured there are. I am 100% assured that, when you say you have a problem, you are experiencing a problem. What I am not assured is that this is a general problem. When you give an example, though, we can act...
by Raven_Crowking
Thu May 26, 2022 10:36 am
Forum: Rules discussion
Topic: Let's Talk About Spellburn
Replies: 44
Views: 33500

Re: Let's Talk About Spellburn

I am not sure what specifically is being cast during downtime at your table, or why it is a problem. Perhaps you could enlighten up poor low-horizon folks? I don't want to quarrel. But neither do I want to talk to someone who doesn't even try to understand your problem. (Hint: any decent gamer will...
by Raven_Crowking
Thu May 26, 2022 6:29 am
Forum: Rules discussion
Topic: Let's Talk About Spellburn
Replies: 44
Views: 33500

Re: Let's Talk About Spellburn

You reducing the issue to porridge is just not arguing in good faith. Either you are or you are not arguing the Spellburn Actions table 5-1 is just fine and playable. So which is it - please state your position explicitly - and if you truly suggest it should be default, how come you yourself doesn'...
by Raven_Crowking
Thu May 26, 2022 4:38 am
Forum: Rules discussion
Topic: Let's Talk About Spellburn
Replies: 44
Views: 33500

Re: Let's Talk About Spellburn

First off, the table is clearly not written with playability in mind. Many results are downright disabling, to a much MUCH greater degree than the official "lose ability point" rules. So, in one case you find the porridge too hot, and in another too cold. The point is not that the porridg...
by Raven_Crowking
Tue May 24, 2022 3:48 pm
Forum: Magic and Spells
Topic: Chainmail +1
Replies: 6
Views: 1643

Re: Chainmail +1

MajorLeeAwesome wrote: Tue May 24, 2022 12:45 pm I don't want to completely spoil things, but there's magical armor in a module I'm running. Does it do anything besides give a bonus to AC? Does it lower the check penalty?
Unless it specifies otherwise, I would assume that it just increases AC.
by Raven_Crowking
Tue May 24, 2022 12:49 pm
Forum: Rules discussion
Topic: Let's Talk About Spellburn
Replies: 44
Views: 33500

Re: Let's Talk About Spellburn

The flaw in this logic is, you're not questioning the rule in the first place. That isn't a flaw in logic. If you think that the Spellburn rules in the book are patently abusable , I have to ask whether or not you are using the spellburn table in the book? I don't, because spellburn at my table is ...

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