Search found 8 matches
- Wed Jul 04, 2012 5:38 am
- Forum: Rules discussion
- Topic: Two questions regarding deeds of arms
- Replies: 47
- Views: 97215
Re: Two questions regarding deeds of arms
Some ideas for weapon-specific Might Deeds... In addition to those deeds appearing on page DCC RPG page 92, allow the following weapons the indicated capabilities on a successful Mighty Deed of Arms (MDA). Flail: A warrior with a flail can choose one of two options before making his roll: 1) allow t...
- Tue Jul 03, 2012 8:35 am
- Forum: DCC RPG General
- Topic: game via conference call?
- Replies: 16
- Views: 22571
Re: Three Things I Don't Love About DCC
Ogrepuppy and Karaptis
Do you want to try a game via conference call? We do this for work all the time, why not an RPG? If you're interested send me an email and I can look into the technical details.
Do you want to try a game via conference call? We do this for work all the time, why not an RPG? If you're interested send me an email and I can look into the technical details.
- Tue Jul 03, 2012 8:00 am
- Forum: DCC RPG Community
- Topic: DCC in Northern Virginia
- Replies: 3
- Views: 8876
Re: DCC in Northern Virginia
Outside light filters into this 50’ by 50’ chamber through the bars of a window overhead. A 30’ tall bronze statue of some strange man-beast with a bull head dominates the space. It sits cross legged in a kilt of armor and holds a twisted snake with both hands before its bare muscular chest. Obsidia...
- Sun Jul 01, 2012 5:53 pm
- Forum: DCC RPG Community
- Topic: DCC in Northern Virginia
- Replies: 3
- Views: 8876
DCC in Northern Virginia
If you live in Northern Virginia and want to join an Old School Revival then drop me a line. After reading the DCC rules, I'm ready to step back in time to 1979 - when I first played D&D. I've already started creating a "funnel" for 0 level PCs that rivals the all time classic, B2 The ...
- Fri Jun 29, 2012 5:17 am
- Forum: Rules discussion
- Topic: Two questions regarding deeds of arms
- Replies: 47
- Views: 97215
Re: Two questions regarding deeds of arms
Might be a good idea (?) to limit the number of Mighty Deeds one can attempt per turn (10 minutes) to a character's level. For example, a 3rd level warrior could do 3 deeds per turn. That would prevent round after round of melo drama. You do need some mundane rounds in there to give the MDs prominen...
- Thu Jun 28, 2012 5:05 am
- Forum: DCC RPG General
- Topic: Introductions Thread - Join the Band!
- Replies: 556
- Views: 3073248
Re: Introductions Thread - Join the Band!
I'm a 41 year old diplomat (American) who has not played RPGs for about 20 years. But DCC looks like a good game, even if the vast array of dice presents some practicle problems. And, I now have some free time. So if anyone in Northern Virginia wants to arrange a crawl let me know.
- Thu Jun 21, 2012 7:36 am
- Forum: DCC RPG General
- Topic: Mystery Map Adventure Design Competition
- Replies: 80
- Views: 490488
Re: Mystery Map Adventure Design Competition
I'm hard at work on my design for the mystery map contest. It comes in at just under 1,000 words. After some more polishing and proofreading, I'll submit.
- Wed Jun 20, 2012 9:09 am
- Forum: Rules discussion
- Topic: More "crunchy" weapon rules?
- Replies: 37
- Views: 107304
Re: More "crunchy" weapon rules?
DCC looks like a great system that returns to the roots of role (roll) playing. I like the simplicity, but also feel a need for a little more granola in melee weapons. Under the current system, across all weapons there is only one universal variable – the damage die. Yes, some weapons have variation...