from doug kovac's g+ feed
Search found 448 matches
- Sat Sep 10, 2016 5:30 am
- Forum: DCC Lankhmar
- Topic: Progress Update
- Replies: 14
- Views: 35917
- Fri Sep 09, 2016 9:38 am
- Forum: DCC RPG General
- Topic: Bird song:number of languages
- Replies: 5
- Views: 10550
Re: Bird song:number of languages
you are better man than me. let just say... kaspar hauser.Raven_Crowking wrote:
If you have a negative Luck modifier, you may know less languages than you otherwise would (although you never lose Common).
- Wed Aug 31, 2016 11:14 pm
- Forum: DCC RPG General
- Topic: worst level 0 character to make it through the funnel
- Replies: 6
- Views: 20677
Re: worst level 0 character to make it through the funnel
Just quest for it
- Tue Aug 23, 2016 2:04 am
- Forum: DCC RPG Adventure Modules
- Topic: Just ordered an Author's Edition
- Replies: 10
- Views: 31346
Re: Just ordered an Author's Edition
spoilerish: ythothian raides make a re-appearance in the journey to the center of the aerth.
- Tue Aug 09, 2016 11:18 am
- Forum: DCC Lankhmar
- Topic: Luck as Healing and Thieves.
- Replies: 10
- Views: 26063
Re: Luck as Healing and Thieves.
ok. found it. i are stupid. btw, why not treat fleeting luck just as 'normal' luck. what would be different? just dole out more luck during the play. stat would fluctuate up and down more quickly than in regular DCC but that would be also part of the fun. Trust me on this; there are reasons. whoa!
- Tue Aug 09, 2016 11:03 am
- Forum: DCC RPG General
- Topic: List of NPCs
- Replies: 7
- Views: 12103
Re: List of NPCs
i mention this not to stop you from posting here but i just feel that you might find more help for your undertaking here
http://www.goodman-games.com/forums/viewforum.php?f=58
http://www.goodman-games.com/forums/viewforum.php?f=58
- Tue Aug 09, 2016 11:01 am
- Forum: DCC RPG General
- Topic: List of NPCs
- Replies: 7
- Views: 12103
Re: List of NPCs
yes but kinda this section of the forum is for dcc (rules not the module series). downstairs you can find forum sections that are dedicated to the pre-67 dcc modules.
- Sun Jul 31, 2016 12:28 pm
- Forum: DCC Lankhmar
- Topic: Luck as Healing and Thieves.
- Replies: 10
- Views: 26063
Re: Luck as Healing and Thieves.
ok. found it. i are stupid.
btw, why not treat fleeting luck just as 'normal' luck. what would be different? just dole out more luck during the play. stat would fluctuate up and down more quickly than in regular DCC but that would be also part of the fun.
btw, why not treat fleeting luck just as 'normal' luck. what would be different? just dole out more luck during the play. stat would fluctuate up and down more quickly than in regular DCC but that would be also part of the fun.
- Sun Jul 31, 2016 11:49 am
- Forum: DCC Lankhmar
- Topic: Luck as Healing and Thieves.
- Replies: 10
- Views: 26063
Re: Luck as Healing and Thieves.
hm, i can not find any in my FRPGD module...The rules that came with Free RPG Day seem to indicate that using Luck to heal is the same as burning Luck, but to me it seems more in character that Luck used to recover from Death is a permanent loss, even for the Lucky classes.
- Sun Jul 31, 2016 11:46 am
- Forum: DCC Lankhmar
- Topic: Luck as Healing and Thieves.
- Replies: 10
- Views: 26063
Re: Luck as Healing and Thieves.
guys you are speaking in tongues?
mr. curtis, is it time yet to give us rundown of the changes in dccL? especially luck-healing and stuff.
mr. curtis, is it time yet to give us rundown of the changes in dccL? especially luck-healing and stuff.
- Sat Jul 23, 2016 6:51 pm
- Forum: Judges' Forum
- Topic: Scaling Adventures
- Replies: 5
- Views: 12350
Re: Scaling Adventures
two published lankhmar modules (masks and FRPGD one) are meant for 4 characters as lankhmar is geared towards smaller troupe play.
- Fri Jul 22, 2016 7:03 pm
- Forum: DCC Lankhmar
- Topic: [deleted]
- Replies: 9
- Views: 25743
Re: MCC was a big hit....cant wait for Lankhmar!
dccL wasn't kickstarted yet. mcc i suppose some time next year after the gary con. gen con 2017 seems to be the best bet.
- Sat Jul 16, 2016 6:08 pm
- Forum: DCC RPG General
- Topic: Attack Rolls for Spells
- Replies: 7
- Views: 9972
Re: Attack Rolls for Spells
only if they involve actual physical action by the caster. like chill touch.
- Sat Jul 16, 2016 1:40 pm
- Forum: DCC Lankhmar
- Topic: lankhmar question for doug
- Replies: 3
- Views: 24892
Re: lankhmar question for doug
ill go and check my eyesight and/or memory
- Fri Jul 15, 2016 4:18 am
- Forum: DCC Lankhmar
- Topic: lankhmar question for doug
- Replies: 3
- Views: 24892
lankhmar question for doug
hello doug,
several art related questions concerning the dccL.
1. will we see your interpretations of the duo, fafhrd and grey mouser? please say yes.
2. will dccL products feature a lankhmar version of the band? ditto.
several art related questions concerning the dccL.
1. will we see your interpretations of the duo, fafhrd and grey mouser? please say yes.
2. will dccL products feature a lankhmar version of the band? ditto.
- Fri Jul 15, 2016 4:15 am
- Forum: DCC Lankhmar
- Topic: Boxed Set Release?
- Replies: 11
- Views: 35449
Re: Boxed Set Release?
I've seen the playtest version and I'm quite happy with the way it's written. I'm a bit out of the loop at the moment as to how things have been updated, and I don't know the release date, but I can say that a main manuscript is going through shake-down and good things are happening with DCC Lankhm...
- Wed Jul 13, 2016 7:49 pm
- Forum: DCC RPG General
- Topic: DCC Judge’s Screen Availablity
- Replies: 2
- Views: 13669
Re: DCC Judge’s Screen Availablity
Good question
- Fri Mar 18, 2016 8:03 am
- Forum: DCC Lankhmar
- Topic: Progress Update
- Replies: 14
- Views: 35917
Re: Progress Update
yes i saw it. unfortunately it was also sound-light recordingmichaelcurtis wrote:No, Doug didn't have any art for Lankhmar at the panel, but it was an art-light session all around.catseye yellow wrote:just another quick one: was there some lankhmar art by doug?
- Tue Mar 15, 2016 1:57 am
- Forum: DCC Lankhmar
- Topic: Progress Update
- Replies: 14
- Views: 35917
Re: Progress Update
just another quick one: was there some lankhmar art by doug?
- Tue Mar 15, 2016 1:54 am
- Forum: DCC Lankhmar
- Topic: Progress Update
- Replies: 14
- Views: 35917
Re: Progress Update
Not everyone attended Gary Con and it may be a bit before the video gets uploaded, so here's the highlights on DCC Lankhmar: * It will be published this year. We're looking to have it out by end of the year, sooner if possible. It will be Kickstarted. * The boxed set will hold three booklets: a pla...
- Tue Mar 08, 2016 12:05 pm
- Forum: Mutant Crawl Classics RPG
- Topic: Mutant Crawl Classics (??)
- Replies: 190
- Views: 1341488
Re: Mutant Crawl Classics (??)
i am more hyped about lankhmar and regular dcc modules like highly-anticipated, several years in the making, future blockbuster JOURNEY TO THE CENTER OF THE AERTH!
- Thu Jan 21, 2016 5:18 am
- Forum: Rules discussion
- Topic: How to calculate saves?
- Replies: 9
- Views: 16351
Re: How to calculate saves?
and while there is no 'correct' way to play, rules are crear that augur values remain fixed even if luck changes.
- Thu Jan 21, 2016 5:16 am
- Forum: Rules discussion
- Topic: How to calculate saves?
- Replies: 9
- Views: 16351
Re: How to calculate saves?
in a word: yes.
- Tue Jan 19, 2016 10:48 pm
- Forum: Rules discussion
- Topic: How to calculate saves?
- Replies: 9
- Views: 16351
Re: How to calculate saves?
take note that some birth augurs can change, if luck stat is either high or low enough, saves and other scores.
- Tue Jan 19, 2016 10:45 pm
- Forum: Rules discussion
- Topic: Racial features at 0 level
- Replies: 3
- Views: 9888
Re: Racial features at 0 level
page 21, core book.