Search found 69 matches

by dustle
Wed Jul 12, 2023 8:43 am
Forum: Judges' Forum
Topic: Tegel Manor
Replies: 14
Views: 70815

Re: Tegel Manor

I'm not doing myself any favors, though, by using my own homebrew system that is a weird mashup of ODD and DCC.
by dustle
Wed Jul 12, 2023 8:41 am
Forum: Judges' Forum
Topic: Tegel Manor
Replies: 14
Views: 70815

double post
by dustle
Wed Jul 12, 2023 8:41 am
Forum: Judges' Forum
Topic: Tegel Manor
Replies: 14
Views: 70815

Re: Tegel Manor

Oof, Tegel Minor is kind of a beast to GM with players used to 5E. I still have a few hangers-on, but death as a real possibility, the lack of a big hook apart from "What loot can we get from this haunted castle?" (though I've added a bit more with the frog cult and stuff). But most of the...
by dustle
Tue Jan 04, 2022 10:15 am
Forum: Rules discussion
Topic: 20 point spell burn
Replies: 33
Views: 91516

Re: 20 point spell burn

The way I see it, "natural" is the key word in "natural 20." You get the benefits of a natural roll (i.e. crit). And you also get the spellburn bonus to your roll. But the roll is still a roll added to the 20. You have made your interpretation clear. Thank you. Now, what do you ...
by dustle
Tue Jan 04, 2022 5:57 am
Forum: Rules discussion
Topic: 20 point spell burn
Replies: 33
Views: 91516

Re: 20 point spell burn

That's a serviceable houserule that fixes the ambiguity and incompleteness of the rulebook, I guess. But the rules say "A wizard who sacrifices a full 20 points of ability scores in one fell swoop automatically treats his next spell check as a roll of natural 20." To me, that part is pret...
by dustle
Tue Jan 04, 2022 4:03 am
Forum: Rules discussion
Topic: 20 point spell burn
Replies: 33
Views: 91516

Re: 20 point spell burn

I'd lean towards interpretation A I would too. If you just read the rulebook that's the takeaway. Problem is, it doesn't work. You get +20 from getting a 20 on the die, you get +20 from the twenty points you just spent, and you realize you're already well past the 38+ that is the strongest effect f...
by dustle
Mon Dec 27, 2021 8:21 am
Forum: Judges' Forum
Topic: Has anyone done DCC Blackmoor?
Replies: 2
Views: 12382

Re: Has anyone done DCC Blackmoor?

Dave Arneson's Blackmoor setting is perhaps my all-time favorite commercial setting and the times I've run it I mostly do it with OD&D (or sometimes C&C or occasionally 5E). What I would really like is DCC Blackmoor , since the DCC rules have that 1974 vibe and I feel like they would fit th...
by dustle
Thu Dec 23, 2021 8:54 am
Forum: Rules discussion
Topic: The extremity of the DCC Luck Check
Replies: 16
Views: 22336

Re: The extremity of the DCC Luck Check

To address some of your points succinctly (sometimes in ways that have already been addressed by others), Luck is a fundamentally different attribute than the others. Your physical attributes will always be relative to the difficulty of a task (DC). If you have 0 Luck, there's should be no way at al...
by dustle
Fri Nov 12, 2021 6:00 am
Forum: Everything Else
Topic: DCC-inspired rules system
Replies: 5
Views: 14272

Re: DCC-inspired rules system

Link works. Looks interesting so far. :) Again, thanks for checking it out. I did find an old pdf on the blog, but it was stupidly hidden in a link with text the same color as everything else. :-) The one I linked to above is updated, though, so better that you have that one anyway. I did find a fe...
by dustle
Sun Nov 07, 2021 5:36 am
Forum: Everything Else
Topic: DCC-inspired rules system
Replies: 5
Views: 14272

Re: DCC-inspired rules system

An interesting concept, as I enjoy both Moldvay B/X and DCC RPG. I didn't see the link to a PDF, however. Perhaps I'm not looking close enough. :( Hey, thanks for checking it out. I thought I'd posted it on the blog (which I need to get back to), but see if this works. https://documentcloud.adobe.c...
by dustle
Thu Oct 28, 2021 5:19 pm
Forum: Judges' Forum
Topic: New Judge & Challenge Rating
Replies: 5
Views: 10086

Re: New Judge & Challenge Rating

Simplifying, but I had a player with a Thief basically say, "I move silently and hide in shadows as I sneak across the room." The room was brightly lit and metallic with no cover. I said, "The room is brightly lit and metallic. How are you going to do that?" He said, "Let me...
by dustle
Thu Oct 28, 2021 11:55 am
Forum: Judges' Forum
Topic: Tegel Manor
Replies: 14
Views: 70815

Re: Tegel Manor

If anyone wants to jump in on this game on Discord, I have three players currently active out of five who started. Two players had to drop out for unforeseen real world complications. We're not too deep yet, and I'd be happy to catch anyone up. You could take over one of the abandoned characters or ...
by dustle
Sun Oct 17, 2021 8:23 am
Forum: Judges' Forum
Topic: Savage Kings
Replies: 4
Views: 14417

Re: Savage Kings

Nice, thanks for this!

Is Temple the same as Tomb, or are there two different new Savage Kings modules?
by dustle
Fri Oct 15, 2021 8:01 am
Forum: Judges' Forum
Topic: Tegel Manor
Replies: 14
Views: 70815

Re: Tegel Manor

There's a Swords and Wizardry version too that shouldn't be too hard to convert to DCC. Hey man, thanks for the info. I didn't realize there was a Swords & Wizardry version. I'm mostly running the Judge's Guild original (well, the republished version by Goodman Games), though I'm also consultin...
by dustle
Tue Oct 05, 2021 8:05 am
Forum: Rules discussion
Topic: Interrupting a Spellcaster
Replies: 9
Views: 19097

Re: Interrupting a Spellcaster

What happens if a spellcaster is successfully interrupted (spellcaster fails the DC11 Concentration check)? Is there a negative mod applied to the spell roll? Automatic Misfire? In the situation I describe, I allow the Will check, but on failure, spell is lost for the day. That would be okay for a ...
by dustle
Tue Oct 05, 2021 6:08 am
Forum: Rules discussion
Topic: Interrupting a Spellcaster
Replies: 9
Views: 19097

Re: Interrupting a Spellcaster

Bobjester wrote: Tue Oct 05, 2021 5:44 am What happens if a spellcaster is successfully interrupted (spellcaster fails the DC11 Concentration check)?

Is there a negative mod applied to the spell roll?

Automatic Misfire?
In the situation I describe, I allow the Will check, but on failure, spell is lost for the day.
by dustle
Mon Oct 04, 2021 12:51 pm
Forum: Original Adventures Reincarnated
Topic: Temple of El. Evil MISSING CONTENT IN VOL. 2 !!!
Replies: 3
Views: 8617

Re: Temple of El. Evil MISSING CONTENT IN VOL. 2 !!!

Hey Goodman Games. Love your products, especially the "Original Adventures Reincarnated". I'm posting here because I excitedly just received my copy of the brand new publication: Temple of Elemental Evil (2 volume set). I love seeing all the old original dungeon levels in original print (...
by dustle
Mon Oct 04, 2021 12:17 pm
Forum: Rules discussion
Topic: Interrupting a Spellcaster
Replies: 9
Views: 19097

Re: Interrupting a Spellcaster

Probably overly strict, but in my games I make everyone declare what they plan to do before initiative is rolled. If a Wizard is interrupted by an attack before his round, the spell is lost for the day.
by dustle
Mon Oct 04, 2021 8:12 am
Forum: Crawl-By-Post
Topic: Looking for a game
Replies: 10
Views: 45713

Re: Looking for a game

I have a game just getting started on Discord. It's not using DCC, exactly, though. More of a homebrew that has some DCC in its veins. DM me if interested.
by dustle
Sun Oct 03, 2021 7:51 pm
Forum: Rules discussion
Topic: Wizard Spells
Replies: 14
Views: 21270

Re: Wizard Spells

I've looked in all the relevant places in the core rules, but I cannot find any resolution to my specific dilemma regarding a 1st level wizard's first spells: Is the general consensus for a newly advanced 0 level to 1st level wizard to choose their first four spells, roll for them randomly, or do y...
by dustle
Tue Sep 14, 2021 6:13 am
Forum: Judges' Forum
Topic: Tegel Manor
Replies: 14
Views: 70815

Re: Tegel Manor

Actually, I've never run a Judges' Guild module before. Are they all as sparse as this?
by dustle
Tue Sep 14, 2021 5:27 am
Forum: Judges' Forum
Topic: Tegel Manor
Replies: 14
Views: 70815

Re: Tegel Manor

I still haven't started running Tegel Manor, but fleshing it out has been a lot of fun. I've run sparsely-written one-page dungeons before, and I ran Stonehell, but Tegel as written is a new level of minimalism for me. I'm a novelist myself, and I'm finding that prepping this dungeon is a lot like w...
by dustle
Mon Sep 06, 2021 5:42 am
Forum: Judges' Forum
Topic: Campaign thoughts?
Replies: 4
Views: 12948

Re: Campaign thoughts?

As always, GnobeBoy, you are wise. (1) I like the suggestions and I may come up with some sort of wacky "roll a die to see which dice type is used" for the days in between adventures. (2) I'll have to tinker with charts for this. If I recall correctly, there are costs based on the type of...
by dustle
Wed Sep 01, 2021 10:39 am
Forum: Everything Else
Topic: DCC-inspired rules system
Replies: 5
Views: 14272

DCC-inspired rules system

This year, I was inspired to try to add some B/X elements to my DCC PbP campaign. That ended up turning into me creating my own system that's actually more OD&D with some DCC thrown in than it is B/X. If you're interested, the pdf is on this blog I started to talk about such things: https://mold...
by dustle
Fri Aug 13, 2021 10:31 am
Forum: Crawl-By-Post
Topic: Looking for a game
Replies: 10
Views: 45713

Re: Looking for a game

I just ended a PbP campaign that I ran for about a year and a half on Discord. I had about eight steady players, and I tried out a lot of different play-styles, starting with just running some small dungeon modules but eventually trying to make it a bigger campaign that built on the lore of what the...

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