Search found 121 matches
- Fri Sep 22, 2006 7:35 am
- Forum: DragonMech
- Topic: DragonMech Questions
- Replies: 320
- Views: 594606
- Fri Sep 22, 2006 7:26 am
- Forum: DragonMech
- Topic: DragonMech Questions
- Replies: 320
- Views: 594606
- Fri Sep 22, 2006 7:24 am
- Forum: DragonMech
- Topic: DragonMech Questions
- Replies: 320
- Views: 594606
- Thu Sep 21, 2006 5:22 am
- Forum: DragonMech
- Topic: DragonMech Questions
- Replies: 320
- Views: 594606
Okay, then in that spirit: What's the effect of Favored Enemy on constructs made from organic steel or necrotic steel? Does Favored Enemy (undead) work on undead-constructs? Does Favored Enemy (construct)? Or, since it's a completely new type, do you have to get a completely new Favored Enemy for it?
- Mon Aug 07, 2006 5:35 pm
- Forum: DragonMech
- Topic: Mech In the Box
- Replies: 6
- Views: 13877
#1: Right, point taken. #2: I don't think that's a bad tradeoff, especially considering that the clockwork Craft (mechcraft) DC is so much higher than a steam-powered mech. As for smoke . . . it really depends how deep you're planning to delve in this thing. #3: Yeah, but if the mech fails a save fo...
- Sat Aug 05, 2006 8:27 pm
- Forum: DragonMech
- Topic: Mech In the Box
- Replies: 6
- Views: 13877
- Sat Aug 05, 2006 8:26 pm
- Forum: DragonMech
- Topic: Mech In the Box
- Replies: 6
- Views: 13877
Seems to be fairly useful. Definitely better than wandering around on foot, except for a couple of problems. First, if you're piloting this thing, you'd better know how to make unarmed attacks with a mech effectively. With no melee weapon (not even a normal-sized one), a Mech-in-a-Box will be very h...
- Sat Aug 05, 2006 1:30 pm
- Forum: DragonMech
- Topic: DragonMech Questions
- Replies: 320
- Views: 594606
- Thu Aug 03, 2006 10:11 pm
- Forum: DragonMech
- Topic: DragonMech Questions
- Replies: 320
- Views: 594606
That's a good point for the rotation. I was forgetting some of the mech rules and the rules for flying creatures. :oops: Guess I need to reread all of my books again. I shouldn't miss something as big as that. I've never really done mech combat much before. Most of my PCs have been focused on not dy...
- Thu Aug 03, 2006 5:07 pm
- Forum: DragonMech
- Topic: DragonMech Questions
- Replies: 320
- Views: 594606
- Thu Aug 03, 2006 2:38 pm
- Forum: DragonMech
- Topic: DragonMech Questions
- Replies: 320
- Views: 594606
I'll try to tackle some of these, but read this disclaimer: none of these things you have questions about are things I wrote, so my opinion doesn't really hold any more weight than yours, and furthermore the only book I have handy to reference at the moment is Steam Warriors. Understand completely....
- Wed Aug 02, 2006 10:18 pm
- Forum: DragonMech
- Topic: DragonMech Questions
- Replies: 320
- Views: 594606
So, in addition to some of the new questions here, I've got a list of questions that haven't been answered yet. 1. Do mech symbiotes with the True Symbiosis class feature deal with crew requirements as an assimilated (crew needed to keep mech running) or as a hellborg using Fuse Mech (no crew needed...
- Wed Aug 02, 2006 12:36 am
- Forum: DCC Modules - 3E
- Topic: DCC Pantheon
- Replies: 37
- Views: 70095
Just curious about whether there'll be detail about the monks of the Saint, and what the Saint actually is (DCC 12.5: Iron Crypt of the Heretics). It seems like something that could go either way, either being too small to warrant an in-depth overview, or big enough to get a place in the pantheon. T...
- Wed Aug 02, 2006 12:29 am
- Forum: DragonMech
- Topic: DragonMech Questions
- Replies: 320
- Views: 594606
- Sat Jul 29, 2006 12:28 pm
- Forum: DragonMech
- Topic: DragonMech Questions
- Replies: 320
- Views: 594606
- Thu Jul 27, 2006 12:32 pm
- Forum: DCC Modules - 3E
- Topic: DCC #12.5 - The Iron Crypt of the Heretics
- Replies: 40
- Views: 112236
- Wed Jul 26, 2006 11:28 am
- Forum: DCC Modules - 3E
- Topic: DCC #12.5 - The Iron Crypt of the Heretics
- Replies: 40
- Views: 112236
Spoilers
Spoilers
Spoilers
Spoilers
Spoilers
Spoilers
Spoilers
Spoilers
Spoilers
Okay, I found it. Looks like the PCs get a chance to rip holes into the Astral Plane again.tacojohn4547 wrote:On the portable hole in area 1-10, it should have said area 1-9 - Gates of Brass, in the possession of Black Dougal. That looks like just a typo.
- Mon Jul 24, 2006 12:43 am
- Forum: DragonMech
- Topic: DragonMech Questions
- Replies: 320
- Views: 594606
All right. I guess I can forego putting that specific feature into the class. As for making intelligent guesses, it would work just fine, usually. Problem is, I'm trying to write this stuff as if it was for a person who had nothing besides the SRD and the DragonMech books. Mostly so I can actually f...
- Sun Jul 23, 2006 7:34 am
- Forum: DCC Modules - 3E
- Topic: DCC #12.5 - The Iron Crypt of the Heretics
- Replies: 40
- Views: 112236
- Sat Jul 22, 2006 11:03 pm
- Forum: DCC Modules - 3E
- Topic: DCC #12.5 - The Iron Crypt of the Heretics
- Replies: 40
- Views: 112236
So, the maps (as far as I can tell) still aren't working. Is there any way someone could just send me them via email? As for the module itself, I ran across one thing that I'd like explained, please: on page 4, it references a hammer of cancellation in area 1-21D. I can't find the area or any other ...
- Thu Jul 20, 2006 9:12 am
- Forum: DragonMech
- Topic: DragonMech Questions
- Replies: 320
- Views: 594606
How does one create a new type of mech armor? The ashigaru, dire armor, et cetera, are all listed as having stats, but I haven't found anything to explain how to create a new type of mech armor. Can someone fill me in on how the creation process differs from a traditional mech, and how you calculat...
- Thu Jul 20, 2006 9:01 am
- Forum: DCC Modules - 3E
- Topic: DCC #12.5 - The Iron Crypt of the Heretics
- Replies: 40
- Views: 112236
The clockworks were just a natural extension of the idea, and a fun way to include some punch for the Dragonmech kids. Well it worked. The first DCC I ever get around to buying, and its the one I'm going to use if I ever run a DragonMech campaign. What's more, its going to be the founding place for...
- Wed Jul 19, 2006 10:33 pm
- Forum: DragonMech
- Topic: New Prestige Class Idea
- Replies: 3
- Views: 9779
Re: Answers
To your first 3 big questions: #1 The Skill Focus(concentration) is in there as most casters in mechs will have to make concetration checks for the mech's movement to successfully cast theirs spells (DC10+spell lvl for vigorous motion, DC15+spell lvl for violent motion). Ah, I see. I'd recommend ch...
- Wed Jul 19, 2006 11:15 am
- Forum: Etherscope
- Topic: A question on the character sheets . . .
- Replies: 11
- Views: 25123
- Wed Jul 19, 2006 1:06 am
- Forum: DragonMech
- Topic: New Prestige Class Idea
- Replies: 3
- Views: 9779
A short review of the class . . .
Cool idea. The idea of blending machinery and technology is a winner concept, it just has to be written carefully. From the looks of it, you've done a good job of writing abilties that haven't been used before. I have three big questions before we start the big review: one, why do you have Skill Foc...