Search found 921 matches

by Ogrepuppy
Tue Apr 22, 2014 7:37 am
Forum: DCC RPG Adventure Modules
Topic: Well of the Worm question (DCC *OR* 3.5 version)...SPOILERS
Replies: 11
Views: 16396

Re: Well of the Worm question (DCC *OR* 3.5 version)...SPOIL

Don't make me sic an Acroyear after you... :D
by Ogrepuppy
Tue Apr 22, 2014 7:36 am
Forum: DCC RPG General
Topic: Champions of this forum heed my call!
Replies: 7
Views: 9254

Re: Champions of this forum heed my call!

GnomeBoy wrote:I think you can send PMs after three posts. Don't quote me on that, verily.

Whoops. I disobeyed.
by Ogrepuppy
Sun Apr 20, 2014 6:45 pm
Forum: Metamorphosis Alpha
Topic: What mutants are you creating?
Replies: 1
Views: 8939

Re: What mutants are you creating?

Until I have a mutant table, I can't really respond to this....and I won't have said table until the Kickstarter is fulfilled, so....it'll be a long wait.

ಠ_ಠ
by Ogrepuppy
Sun Apr 20, 2014 6:43 pm
Forum: Metamorphosis Alpha
Topic: Piece of between Decks map
Replies: 13
Views: 28021

Re: Piece of between Decks map

OK roll 3d6 against your dexterity score, and we'll see how much the football liked that happening. <rattles dice> Oh dear, the football appears to be brandishing several small tentacles some of which are holding small gun-shaped devices, To quote a certain game designer "what to do...what to ...
by Ogrepuppy
Sun Apr 20, 2014 6:34 pm
Forum: DCC RPG Adventure Modules
Topic: Well of the Worm question (DCC *OR* 3.5 version)...SPOILERS
Replies: 11
Views: 16396

Re: Well of the Worm question (DCC *OR* 3.5 version)...SPOIL

I could, my fine fellow, but gentle sir...they're not seeds from oranges.

;)
by Ogrepuppy
Tue Apr 15, 2014 5:34 am
Forum: Mutant Crawl Classics RPG
Topic: Mutant Crawl Classics (??)
Replies: 190
Views: 925761

Re: Mutant Crawl Classics (??)

Blood Axe wrote:AWESOME ART! Hope this becomes a reality soon.
I would definitely buy this or support it on KS.
Indeed.
Image
by Ogrepuppy
Tue Apr 15, 2014 5:24 am
Forum: DCC RPG Adventure Modules
Topic: Well of the Worm question (DCC *OR* 3.5 version)...SPOILERS
Replies: 11
Views: 16396

Re: Well of the Worm question (DCC *OR* 3.5 version)...SPOIL

Harley was kind enough to post his original, hand-drawn map on the DCCRPG G+ page. The thing(s) that look like bars or a portcullis are actually dashes , indicating the weak section of floor that will fall out from under characters' feet and deposit them into section 1-5. So, really, it's a...... :D...
by Ogrepuppy
Tue Apr 08, 2014 3:07 pm
Forum: DCC RPG Adventure Modules
Topic: Well of the Worm question (DCC *OR* 3.5 version)...SPOILERS
Replies: 11
Views: 16396

Re: Well of the Worm question (DCC *OR* 3.5 version)...SPOIL

How does the adventure look as a DCC-RPG module? Any major differences? The major changes I've seen are taking out references to "the Breakers" (a dwarven company of mercenaries mentioned in the 3.5 version) who have barrels and weapons left behind (confiscated) in the storage areas of th...
by Ogrepuppy
Tue Apr 08, 2014 2:31 pm
Forum: DCC RPG Adventure Modules
Topic: Well of the Worm question (DCC *OR* 3.5 version)...SPOILERS
Replies: 11
Views: 16396

Well of the Worm question (DCC *OR* 3.5 version)...SPOILERS

Hi, I have both the Well of the Worm reprint (for DCCRPG) and The Adventure Begins (3.5 edition) versions of this adventure. In both adventures, there's a north/south corridor between sections 1-3 and 1-4, and roughly 1/3 of the way up (from the south) there's a little alcove with a series of bars (...
by Ogrepuppy
Mon Apr 07, 2014 10:58 pm
Forum: Metamorphosis Alpha
Topic: Sci-fi inspirations for a MA game
Replies: 11
Views: 22854

Re: Sci-fi inspirations for a MA game

Man, I was just a BIT too young (by, say, 5 years) to be able to watch--and understand, at least as much as those nonsense plots were understandable--those types of sci-fi shows. There was a recent Community episode where the school becomes a 70's retro-futuristic "utopian dystopia" with t...
by Ogrepuppy
Mon Apr 07, 2014 10:48 pm
Forum: Metamorphosis Alpha
Topic: Piece of between Decks map
Replies: 13
Views: 28021

Re: Piece of between Decks map

Now being offered with 100% more theremin music!
by Ogrepuppy
Sun Feb 16, 2014 10:38 am
Forum: DCC RPG General
Topic: What DCC Needs Is.....
Replies: 50
Views: 127909

Re: What DCC Needs Is.....

fanditch wrote:I also would like to see them re-release their campaign setting for DCC. In another quality hardback with a large folded map insert.
This is all I feel is needed.

And yeah, the map is mandatory. :)
by Ogrepuppy
Sun Feb 09, 2014 9:08 pm
Forum: DCC RPG Third Party Publishers
Topic: Q1 The Screaming Temple for DCC RPG is Here!
Replies: 8
Views: 20083

Re: Q1 The Screaming Temple for DCC RPG is Here!

bbarsh wrote:I have added more screaming and more temple to The Screaming Temple.
How can you go wrong with more screaming and more temple...?!?
by Ogrepuppy
Sat Dec 21, 2013 2:36 pm
Forum: DCC RPG Third Party Publishers
Topic: VOID HUNTERS: Seventies Sci-Fi Gaming...
Replies: 56
Views: 173780

Re: VOID HUNTERS: Seventies Sci-Fi Gaming...

aesdana wrote:
Sorry Ogrepuppy !
* SIGH *

No, you're absolutely right....take your darn time. :)
by Ogrepuppy
Sat Dec 21, 2013 2:30 pm
Forum: DCC RPG General
Topic: THE CARNAGE - What Went Down? AD&D 1st Ed to DCC RPG
Replies: 8
Views: 16404

Re: THE CARNAGE - What Went Down? AD&D 1st Ed to DCC RPG

atlascott wrote:Awesome, and well done, Goodman Games.
So...you're saying you like it?






:lol:
by Ogrepuppy
Tue Dec 17, 2013 1:57 pm
Forum: DCC RPG Third Party Publishers
Topic: VOID HUNTERS: Seventies Sci-Fi Gaming...
Replies: 56
Views: 173780

Re: VOID HUNTERS: Seventies Sci-Fi Gaming...

Again: You. Must. Write. Faster.

I cannot wait to virtually get my synthetic hands on this digital product!

I would absolutely LOVE to get a copy of the demo, to help with editing (and to see the level of awesome you've hit with this).
by Ogrepuppy
Tue Dec 17, 2013 1:47 pm
Forum: DCC RPG Adventure Modules
Topic: Frozen in Time = Fantastic sci-fi fun!
Replies: 13
Views: 21767

Re: Frozen in Time = Fantastic sci-fi fun!

Raven_Crowking wrote:Lots of fun details in the module, and a lot of fun things to explore/interact with, only some of which will kill you right away.
:twisted:
by Ogrepuppy
Sat Nov 23, 2013 7:23 pm
Forum: DCC RPG General
Topic: Tone
Replies: 19
Views: 53514

Re: Tone

finarvyn wrote:That (to me) is very different from reading Paranoia, which is supposed to be a funny rulebook but somehow isn't.
Now, that's just downright un-American, commie. The Computer says so!
by Ogrepuppy
Mon Nov 18, 2013 8:32 pm
Forum: DCC RPG Third Party Publishers
Topic: VOID HUNTERS: Seventies Sci-Fi Gaming...
Replies: 56
Views: 173780

Re: VOID HUNTERS: Seventies Sci-Fi Gaming...

Maxwell Luther wrote:
ragboy wrote:...my final Thesis presentation for my MFA is two weeks from now and I have to focus all my energies on that and the two massive papers I have to write.
I seriously question your priorities. :evil:



:mrgreen:
by Ogrepuppy
Mon Nov 04, 2013 8:32 pm
Forum: DCC RPG Third Party Publishers
Topic: VOID HUNTERS: The Flaming Kickstarter Thread of Doooooom...
Replies: 53
Views: 124978

Re: VOID HUNTERS: The Flaming Kickstarter Thread of Doooooom

Despite the, uhh....clusterpoop...that this thread seems to have become, I fully intend to support you for this product, whether via a crowdfunding method or by purchasing online/in a FLGS.

I enjoyed BotA, and expect to enjoy VH as well. :)
by Ogrepuppy
Tue Jul 09, 2013 1:19 am
Forum: DCC RPG General
Topic: DCC cloth patch or high res logo art
Replies: 8
Views: 15969

Re: DCC cloth patch or high res logo art

Plus, you'll punch our liver!

:lol:
by Ogrepuppy
Sat Jun 15, 2013 8:32 am
Forum: Crawl-By-Post
Topic: The Revelation of Mulmo PBP - WARNING SPOILERS
Replies: 643
Views: 1161161

Re: The Revelation of Mulmo PBP - WARNING SPOILERS

[Oddly, I don't have Read Magic....unless there's alternate rules for that spell, I don't think any priest can.]
by Ogrepuppy
Fri Jun 14, 2013 8:52 am
Forum: Crawl-By-Post
Topic: The Revelation of Mulmo PBP - WARNING SPOILERS
Replies: 643
Views: 1161161

Re: The Revelation of Mulmo PBP - WARNING SPOILERS

"I believe we only need to start from the proper place, and circle it seven times. Then the way will open," Hamun says to the Enigma-Judge. "Hold, good Hamun--don't we need to wait for the sun to set, according to the riddle?" :wink: [ I wait until just a bit before sunset and c...

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