Search found 268 matches

by IronWolf
Fri Nov 30, 2012 7:58 am
Forum: DCC RPG General
Topic: Sailors on The Starless Sea - The Ale
Replies: 8
Views: 12880

Re: Sailors on The Starless Sea - The Ale

That's great! Just ran this as a one-shot last weekend for my normal group and some kids. Not sure all the character names that fell to that adventure would fit on the bottle!
by IronWolf
Wed Nov 21, 2012 4:19 am
Forum: DCC RPG General
Topic: Advantage/Disadvantage dice?
Replies: 20
Views: 28490

Re: Advantage/Disadvantage dice?

This blog post has a decent look at the statistics of the advantage/disadvantage method.

http://onlinedungeonmaster.com/2012/05/ ... -the-math/
by IronWolf
Sat Nov 17, 2012 5:31 am
Forum: DCC RPG General
Topic: How do you define min/max?
Replies: 75
Views: 87941

Re: How do you define min/max?

I think min-maxing transcends just ability scores. It is only one component of a true min-maxer. In fact if someone tweaks their ability scores like you've shown in your example I wouldn't even bat an eye at. Min-maxing to me is when someone starts to take spells, feats, class abilities with an eye ...
by IronWolf
Fri Nov 16, 2012 6:14 am
Forum: DCC RPG Community
Topic: The Iron Tavern: DCC RPG Blogging
Replies: 94
Views: 151388

Re: The Iron Tavern: DCC RPG Blogging

This week I post about Tales from the Sunken City (a.k.a. tales from my online G+/Roll20 game that started with The Perils of the Sunken City and The Ooze Pits of Jonas Gralk from Purple Sorcerer Games):

The Iron Tavern -- Tales from the Sunken City
by IronWolf
Thu Nov 15, 2012 1:05 pm
Forum: DCC RPG General
Topic: So if you had to pick a belt buckle...
Replies: 48
Views: 100690

Re: So if you had to pick a belt buckle...

H and then B I think.
by IronWolf
Fri Nov 09, 2012 7:08 pm
Forum: Rules discussion
Topic: Dwarven Shield Bash + Strength + Deed questions
Replies: 4
Views: 10384

Re: Dwarven Shield Bash + Strength + Deed questions

I give to hit and damage bonuses from strength to apply to both weapon attack and shield bash. I do not really allow mighty deeds for both weapon attack and shield. With that said, I am pretty liberal with saying yes player's ideas when they use them with mighty deeds. So if their description happen...
by IronWolf
Wed Nov 07, 2012 9:28 am
Forum: DCC RPG Community
Topic: The Iron Tavern: DCC RPG Blogging
Replies: 94
Views: 151388

Re: The Iron Tavern: DCC RPG Blogging

Ice Golems for DCC RPG as part of the Winter is Coming II blog festival at The Iron Tavern:

http://irontavern.com/2012/11/07/dcc-rpg-ice-golem/
by IronWolf
Mon Nov 05, 2012 8:50 am
Forum: DCC RPG General
Topic: Disappointed with the FLGS in regards to DCC RPG.
Replies: 37
Views: 63488

Re: Disappointed with the FLGS in regards to DCC RPG.

What if "no demand" means "I've never had anyone in the store actually seem to care enough to have me order something for them," and all the local DCC players are buying their DCC goods online? Yeah, the popularity of obtaining product via an online means makes it hard to gauge ...
by IronWolf
Wed Oct 31, 2012 7:10 pm
Forum: DCC RPG General
Topic: VTT Rule Set
Replies: 5
Views: 10063

Re: VTT Rule Set

I use roll20 to run DCC games. I used to run 4E games via Fantasy Grounds, and FG is nice, without a doubt. The value of roll20 is quite high, however, since it is free. It also handles Zocchi dice rolls without a hitch (this could be cumbersome in FG without some coding). DCC doesn't really requir...
by IronWolf
Tue Oct 23, 2012 11:05 am
Forum: Rules discussion
Topic: Deed actions that would insta-kill an enemy
Replies: 39
Views: 53072

Re: Deed actions that would insta-kill an enemy

I would allow it in my games. At least once! After that if the enemy combatants they will reposition themselves or take other actions to help prevent the same from happening to them. I tend to allow players to be fairly creative with their Deeds and try to say Yes when their dice come up in their fa...
by IronWolf
Tue Oct 23, 2012 11:02 am
Forum: DCC RPG Community
Topic: The Iron Tavern: DCC RPG Blogging
Replies: 94
Views: 151388

Re: The Iron Tavern: DCC RPG Blogging

The Iron Tavern posts about Goodman Games #5 rank on ICv2's Top 5 RPGs of Summer 2012:

http://irontavern.com/2012/10/23/icv2-s ... 2-dcc-rpg/
by IronWolf
Fri Oct 19, 2012 3:26 am
Forum: DCC RPG General
Topic: Looking for weekly game via Google Hangout or Roll20
Replies: 5
Views: 8255

Re: Looking for weekly game via Google Hangout or Roll20

Don't be intimidated by the online VTTs. We've been using Roll20 (integrated to Google Hangouts) and it works pretty well. Focus on the basics, for DCC RPG you don't even need to use the map feature if you don't want. Dice rolling works in the chat window on the right. Folks can make macros for thei...
by IronWolf
Mon Oct 15, 2012 4:09 am
Forum: DCC RPG Third Party Publishers
Topic: (BHP) Appendix N Adventure Toolkits - KICKSTARTER PREVIEW
Replies: 51
Views: 96234

Re: (BHP) Appendix N Adventure Toolkits - KICKSTARTER PREVIE

Yep - received mine. Love the way the map looks! Only had time to skim the adventure.
by IronWolf
Thu Oct 11, 2012 3:40 am
Forum: Rules discussion
Topic: Regaining Luck
Replies: 125
Views: 182847

Re: Regaining Luck

goodmangames wrote:For that reason DCC RPG will always be heavily focused on PLAYABLE material. A certain portion of all subjects will be left open to judge discretion ...
Huzzah! Great post! I definitely appreciate having the "gray areas" left in the game so we can have fun playing in them.
by IronWolf
Wed Oct 10, 2012 3:41 am
Forum: Rules discussion
Topic: Regaining Luck
Replies: 125
Views: 182847

Re: Regaining Luck

In any case, IMO this is an area of the rules that are sufficiently vague and subject to abuse, so it would be very helpful to the community if the game designers weigh in on it. Not sure we need an official weigh in, that is one of the perks of DCC RPG - things are left up to the judge's interpret...
by IronWolf
Sat Oct 06, 2012 4:01 am
Forum: Rules discussion
Topic: Coup de Grace
Replies: 1
Views: 6737

Re: Coup de Grace

I was just reviewing the combat rules and I never noticed it before but there is no exception for the coup de grace, which seems unusual to me and I know my players would revolt if they were unable to slay prone or helpless opponents. Specifically the rules say +1d for attacking "sleeping"...
by IronWolf
Mon Oct 01, 2012 7:25 am
Forum: DCC RPG Community
Topic: The Iron Tavern: DCC RPG Blogging
Replies: 94
Views: 151388

Re: The Iron Tavern: DCC RPG Blogging

Raven_Crowking wrote: Thank you for the review. Please let me know how it plays for you!
Will do!
by IronWolf
Mon Oct 01, 2012 5:07 am
Forum: DCC RPG Community
Topic: The Iron Tavern: DCC RPG Blogging
Replies: 94
Views: 151388

Re: The Iron Tavern: DCC RPG Blogging

The Iron Tavern has posted a review of Purple Duck Games latest adventure release, AL3: Through the Cotillion of Hours:

http://irontavern.com/2012/10/01/review ... -of-hours/
by IronWolf
Sat Sep 29, 2012 6:13 am
Forum: Judges' Forum
Topic: Connecting adventures
Replies: 17
Views: 29197

Re: Connecting adventures

Works well as I can bypass the travel issue in the wide world. I am keeping my stomping grounds for the players relatively small at this point. To help give me a tool to drop in adventures that might dot the campaign landscape though I am using the "sending stone" from Purple Sorcerer's P...
by IronWolf
Sat Sep 29, 2012 6:11 am
Forum: DCC RPG General
Topic: New to DCC
Replies: 8
Views: 12657

Re: New to DCC

Agreed. Even if you don't play it, it's a great book to read and drool over the artwork. Classy! Shoot the artwork is what made the decision for me. I heard so many good things about the artwork (and the game, but I wasn't sure I was in the market for a new system then) that I figured for the price...
by IronWolf
Fri Sep 28, 2012 4:59 pm
Forum: DCC RPG General
Topic: New to DCC
Replies: 8
Views: 12657

Re: New to DCC

Welcome! I know our group has been having a great time with this game.
by IronWolf
Fri Sep 28, 2012 4:58 pm
Forum: Magic and Spells
Topic: Restore Vitality
Replies: 6
Views: 14060

Re: Restore Vitality

I agree with TheNobleDrake on this one. I wouldn't get too hung up on the word drain. I would certainly let it heal "loss" and "penalty" as well.
by IronWolf
Wed Sep 26, 2012 3:34 am
Forum: DCC RPG General
Topic: Online "Try Out" game using Roll 20...
Replies: 1
Views: 5179

Re: Online "Try Out" game using Roll 20...

If I didn't think my wife would shoot me for signing up for another game I'd join you! Have a great time!
by IronWolf
Sun Sep 23, 2012 6:11 am
Forum: DCC RPG General
Topic: DCC needs just one thing
Replies: 23
Views: 39132

Re: DCC needs just one thing

I’d also ask folks (especially the other parents here) to really look at the DCC RPG and ask themselves this question: is it (and its modules, including all art) really a game you’d give to, say, a 10 year old (the age I learned, on my own, with Mentzer Basic D&D)? I love the game, but I’d argu...

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