Search found 4111 matches

by GnomeBoy
Mon Jun 13, 2022 3:09 pm
Forum: Rules discussion
Topic: Deed Die rolls
Replies: 34
Views: 78699

Re: Deed Die rolls

3) You keep the same deed result throughout the round, no rerolling Correct, if what you mean is "keep the same number for the attack bonus, the damage boost, and for determining if the Deed is successful." If you get two attacks per round, you re-roll the die. There is no ability to pred...
by GnomeBoy
Mon Jun 13, 2022 3:03 pm
Forum: DCC College - New Judges Start Here
Topic: One Judge, One Player
Replies: 13
Views: 20170

Re: One Judge, One Player

20 is what I consider a maximum for any funnel I've ever run. That many zeroes and they start to get brash and can sometimes just overpower obstacles in a way that is distinctly un-Funnel-like. I'd give them five each, and if you're doing Sailors, let them top up to no more than 4 each at the 'resto...
by GnomeBoy
Mon Jun 13, 2022 3:00 pm
Forum: DCC RPG Adventure Modules
Topic: DCC 100 Kickstarter Launched and Funded!
Replies: 16
Views: 92606

Re: DCC 100 Kickstarter Launched and Funded!

TithianKing wrote: Sat Jun 11, 2022 4:15 am Missed the Kickstarter. Any way to get in on it late?
It'll be in general release, too. But you can try to reach out directly and see if you can be added in as a late-backer...
by GnomeBoy
Mon Jun 13, 2022 2:52 pm
Forum: DCC RPG Adventure Modules
Topic: a question about Sailors on the Starless Sea
Replies: 11
Views: 27836

Re: a question about Sailors on the Starless Sea

They want to return to the village and regroup. This is why I've always framed it as "you have too much to lose, or nothing left to lose -- that's why you're venturing to see who you can save and if you can stop this recurring threat". Any delay means more abductions, more loss of life. T...
by GnomeBoy
Fri Jun 10, 2022 2:46 pm
Forum: Rules discussion
Topic: Deed Die rolls
Replies: 34
Views: 78699

Re: Deed Die rolls

One Deed per attack, rerolled for each attack.
by GnomeBoy
Mon Jun 06, 2022 3:39 pm
Forum: DCC RPG General
Topic: The Funnel Experience in Appendix N Fiction
Replies: 5
Views: 9160

Re: The Funnel Experience in Appendix N Fiction

Lovecraft has many going in, and one disbelieved raving madman coming out — Petersonian leveling!
by GnomeBoy
Sun Jun 05, 2022 3:27 pm
Forum: Goodman Games General
Topic: Help with a lost order
Replies: 2
Views: 8924

Re: Help with a lost order

Just FYI, this is the Fan Forums -- while the authors and artists do swing by here occasionally, it is a very bad way to try to reach the company directly, especially about something like this. The info@ email is the best way to reach the company. It may be that there is no update to report back to ...
by GnomeBoy
Thu Jun 02, 2022 6:42 pm
Forum: Everything Else
Topic: New to forum
Replies: 11
Views: 28346

Re: New to forum

dadum12 wrote: Thu Jun 02, 2022 5:45 am Hello everyone, I'm new to your community, but not new to the topic. I hope to find new ideas for board games and share my own. I love spending time at the tables. This atmosphere of a good game is indescribable
What board games would you most want to share...?
by GnomeBoy
Tue May 31, 2022 11:42 am
Forum: Rules discussion
Topic: Mighty Deeds Of Arms and other classes
Replies: 17
Views: 35121

Re: Mighty Deeds Of Arms and other classes

I am firmly in the camp of not spreading Deeds around. It's not that other Classes and NPCs can't attempt to trip opponents, disarm opponents, etc. -- it's that they can't do it along with damage. They choose either/or -- the Warrior and the Dwarf can deal damage AND perform stunts/swashbuckling/etc...
by GnomeBoy
Sat May 28, 2022 7:19 pm
Forum: Magic and Spells
Topic: What's the deal with 32+ Sleep?
Replies: 7
Views: 13728

Re: What's the deal with 32+ Sleep?

CapnZapp wrote: Fri May 27, 2022 11:56 pm ...were clearly not interested (or able?) in making an effort...
Please stop denigrating my friends. Thank you.
by GnomeBoy
Fri May 27, 2022 6:10 am
Forum: DCC Lankhmar
Topic: Question on new Lankhmar 5E book and magic.
Replies: 6
Views: 13186

Re: Question on new Lankhmar 5E book and magic.

The downside, of course, is that Goodman Games will only invest a certain amount of resources to the Lankhmar IP, so if they are producing more 5E Lankhmar that means probably less DCC Lankhmar. :( There are separate 5e and DCC creative teams, so I don't imagine it actually slows anything down -- i...
by GnomeBoy
Wed May 25, 2022 3:57 pm
Forum: Magic and Spells
Topic: What's the deal with 32+ Sleep?
Replies: 7
Views: 13728

Re: What's the deal with 32+ Sleep?

My personal take with this kind of thing is to let it be heavily influenced by the context -- the situation being addressed when cast, past of the Wizard doing the casting, the beings affected, the locale, whatever jumps out at me as important in relation to the spell. A rule doesn't need to mean th...
by GnomeBoy
Wed May 25, 2022 9:05 am
Forum: Magic and Spells
Topic: Chainmail +1
Replies: 6
Views: 11382

Re: Chainmail +1

Yeah, it'd be down to what it says it does.

I can easily imagine (and have employed) 'magic armor' where the magic part is that it doesn't have a check penalty or doesn't slow you down, but does NOT provide any better AC.
by GnomeBoy
Fri May 20, 2022 8:26 pm
Forum: DCC College - New Judges Start Here
Topic: New to OSR and DCC. Changes to the in-game religion system for duty and freedom of conscience.
Replies: 19
Views: 27492

Re: New to OSR and DCC. Changes to the in-game religion system for duty and freedom of conscience.

I can't think of a case in anything I've run or played in where the polytheism was particularly important (I maintain it more to give players the option that they prefer for the character's deity). I know I don't put too much emphasis on Alignment in DCC or in D&D if/when I'm playing that (the m...
by GnomeBoy
Thu May 19, 2022 7:51 am
Forum: DCC College - New Judges Start Here
Topic: New to OSR and DCC. Changes to the in-game religion system for duty and freedom of conscience.
Replies: 19
Views: 27492

Re: New to OSR and DCC. Changes to the in-game religion system for duty and freedom of conscience.

I'd be happy to make suggestions, but it's difficult to be specific. Rather than working off of simply "a lot of tables in the game that make references to things that make us uncomfortable", maybe quote a two or three results that are undesirable, and we can suggest on those specifically....
by GnomeBoy
Mon May 16, 2022 11:54 am
Forum: Magic and Spells
Topic: Mercurial Magic and Patron Spells
Replies: 9
Views: 12443

Re: Mercurial Magic and Patron Spells

Maybe I haven't been clear on where my camp is... I think it makes sense when it makes sense, and doesn't make sense when it doesn't make sense. " Mr. Wizard , HEELLPPP!!" is different than being invested with something/power and doing it yourself, and that differentiation between Wizards ...
by GnomeBoy
Fri May 13, 2022 11:09 pm
Forum: Rules discussion
Topic: Wizards and Padded Armor
Replies: 11
Views: 22221

Re: Wizards and Padded Armor

Can't say I was trying to flatter anything nor anybody...
by GnomeBoy
Fri May 13, 2022 11:03 pm
Forum: Magic and Spells
Topic: Mercurial Magic and Patron Spells
Replies: 9
Views: 12443

Re: Mercurial Magic and Patron Spells

...Or is Invoke Patron actually invoking the Patron to step in and offer assistance, as the term implies...?

I'm not saying anyone has to define it that way, but if you do then Mercurial effects may make less sense.
by GnomeBoy
Sat May 07, 2022 10:41 am
Forum: Rules discussion
Topic: Wizards and Padded Armor
Replies: 11
Views: 22221

Re: Wizards and Padded Armor

CapnZapp wrote: Sat May 07, 2022 12:38 am ...this is imprecise terminology...
Yeah, if only D&D 1974 hadn't used the word Level for like 5 different things... 8)
by GnomeBoy
Sat May 07, 2022 10:40 am
Forum: Magic and Spells
Topic: Mercurial Magic and Patron Spells
Replies: 9
Views: 12443

Re: Mercurial Magic and Patron Spells

Should they have them at all, since they are channeled directly from the Patron, a being a vastly superior knowledge and skill? If invoking your patron has it, I would think these would as well... So my point is that power loaned from the Patron maybe doesn't have Mercurial at all. It makes sense, ...
by GnomeBoy
Fri May 06, 2022 4:13 pm
Forum: Magic and Spells
Topic: Mercurial Magic and Patron Spells
Replies: 9
Views: 12443

Re: Mercurial Magic and Patron Spells

Should they have them at all, since they are channeled directly from the Patron, a being a vastly superior knowledge and skill?
by GnomeBoy
Fri May 06, 2022 10:57 am
Forum: Rules discussion
Topic: Wizards and Padded Armor
Replies: 11
Views: 22221

Re: Wizards and Padded Armor

Yep. +1 to AC and an increased fumble die -- so maybe not no problems, but not too many problems...? :wink:
by GnomeBoy
Thu May 05, 2022 7:45 am
Forum: DCC College - New Judges Start Here
Topic: New Judge Here Question About Old Modules
Replies: 4
Views: 11940

Re: New Judge Here Question About Old Modules

Prior to 66.5, the modules were written for the then current version of D&D (3e, 3.5e, 4e).

Many have run D&D modules under DCC, but the big adjustment is that 2 levels of D&D is 1 Level of DCC, i.e., if it's an 8th Level D&D module, you'd run it for 4th Level DCC characters...
by GnomeBoy
Tue May 03, 2022 8:37 am
Forum: Convention Coverage
Topic: Goodman Games DCC Events at GenCon 2022
Replies: 1
Views: 6466

Re: Goodman Games DCC Events at GenCon 2022

I don't know the answer, but it may vary from game to game.

I'd be pretty sure the tournament won't, but others it might be down to the Judge running the game...
by GnomeBoy
Tue May 03, 2022 8:36 am
Forum: Goodman Games General
Topic: Umerica Edition Difference?
Replies: 1
Views: 5290

Re: Umerica Edition Difference?

I don't believe so.

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