Size: Large
Power Source: Undead
Payload Units: 4
Height: 10 ft.
Space/Reach: 5 ft. by 5 ft./ 5 ft.
Crew: 0 (weapons 1)
Firing Ports: 3
Hit Dice: 10
Hit Points: 55
Critical Thresholds: Not subject to critical hits
Base Initiative: +2
Speed: 40 ft.
Maneuverability: Average
AC: 10
Hardness: 9 (66% bone/ 33% Steel, +1 mech)
Base Melee Attack: +3
Base Ranged Attack: +2
Unarmed Damage: 2d6+5+poison
Trample: Largest tiny; Safe tiny; Damage 1d6
Saves: Fort +2, Ref 0, Will +2
Abilities: Str 18, Dex 14, Con -, Int 15, Wis 15, Cha 10
Mechcraft DC: 33
Base Planning Time: 66 days
Base Cost: 30 gp + 4 corpses
Total Cost: 127,056 gp
Labor Time: 480 man-hours
Construction Time: 12 days (5 avg. laborers + 1 overseer), plus Rituals (1 day), plus Enchantment (1 day), plus magic item creation time
Special: Combat Spikes, Extra Wpn mounts (+1 PU), Fast Legs, Intelligent Item abilities, Quiet Movement, Poison, Steady feet
Payload Usage
Code: Select all
PU Use
4 Onboard Weaponry
Code: Select all
Location Arc of Fire Weapon(dam, range, Other) PU Crew
Left Shoulder 90 Forward Linked +1 Seeking Heavy Repeating Crossbow (1d10+1/19-20, 120) 2 1
Right Shoulder 90 Forward Linked +1 Seeking Heavy Repeating Crossbow (1d10+1/19-20, 120) 2 -
Poison Unarmed Attack (Deathblade poison, Initial damage 1d6 Con, Secondary Damage 2d6 Con, DC20)
+4 to trip checks (Steady feat)
+6 to Move Silently checks(Quiet Movement)
Intelligent Item ablilities:
Darkvision 60 ft.
Speak Common + 2 other languages (creator's choice)
Deathwatch continually active
10 ranks in Listen (+12 to checks)
use Locate Object 3/day