Questions from an RPG gamer
Posted: Sun Jan 20, 2008 8:19 am
I come from Greece. I 'm playing RPGs for 15 years. I own Dungeoneer the card game, too. I'd like to ask some questions.
From what I've read in the forum, the Dungeonlord creates the adventure using the quest cards and creating a quest tree. Players must fulfill Quest A before they continue with Quest B. Do they have to fulfill them alone, like the card game or it is it a group work?
Is there a general quest from the beginning that the heroes must complete to end the adventure?
Is there a story connecting the Quest A with Quest B and Quest C or they are independent quests?
Is there one or two global quests at the same time on the table?
Is the movement system the same or different from the card game? I mean, do the heroes move alone or together like the traditional RPG party on the map cards?
Do they fight alone like the card game or together at the same time?
If the heroes don't kill an enemy, is he going back to the hand of the Dungeonlord or in the pack like the card game or they continue the battle on a second turn?
From what I've read in the forum, the Dungeonlord creates the adventure using the quest cards and creating a quest tree. Players must fulfill Quest A before they continue with Quest B. Do they have to fulfill them alone, like the card game or it is it a group work?
Is there a general quest from the beginning that the heroes must complete to end the adventure?
Is there a story connecting the Quest A with Quest B and Quest C or they are independent quests?
Is there one or two global quests at the same time on the table?
Is the movement system the same or different from the card game? I mean, do the heroes move alone or together like the traditional RPG party on the map cards?
Do they fight alone like the card game or together at the same time?
If the heroes don't kill an enemy, is he going back to the hand of the Dungeonlord or in the pack like the card game or they continue the battle on a second turn?