DCC RPG 4th printing: What do you want?
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Re: DCC RPG 4th printing: What do you want?
Cool. I love Schmeter Cullen's art.
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Re: DCC RPG 4th printing: What do you want?
Definitely would like to see fleshed out and additional deity descriptions (short is fine) adapted from the Gazeteer for DCC RPG use.
Love the additional 'Doom of the Savage Kings' bonus funnel/adventure idea to make it an even better value for those who already own multiple copies of the earlier versions.
Love the alphabetical spells idea.
I love sample combat sections that they used to have in the old school D&D games. How about one of those, showcasing the special skills of DCC RPG classes in action?
Would also be great to include an updated 'Appendix O' section... including Taco John's Index of 'Zine articles as of the printing date and stuff like that.
Love the additional 'Doom of the Savage Kings' bonus funnel/adventure idea to make it an even better value for those who already own multiple copies of the earlier versions.
Love the alphabetical spells idea.
I love sample combat sections that they used to have in the old school D&D games. How about one of those, showcasing the special skills of DCC RPG classes in action?
Would also be great to include an updated 'Appendix O' section... including Taco John's Index of 'Zine articles as of the printing date and stuff like that.
*Jonathan*
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Re: DCC RPG 4th printing: What do you want?
I would like to beg that if there are limited edition incarnations could we have a few of them shipped over to the UK so I have a fighting chance of getting my hands on them please
I got the Jeff Easley and the Slipcover but the Wizard and the Gold foil couldn't be had here no matter how much STR, AGI & STA I spell burnt
I got the Jeff Easley and the Slipcover but the Wizard and the Gold foil couldn't be had here no matter how much STR, AGI & STA I spell burnt
Re: DCC RPG 4th printing: What do you want?
Boxed set please. With individual booklets for major sections.
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Re: DCC RPG 4th printing: What do you want?
NOOoooooooooooJudge Perky wrote:Love the alphabetical spells idea.
Please remove all alpahetic listings, equipment lists are better in logical groups of related items and spells by level; easier to read, easier to use, more atmospheric.
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Re: DCC RPG 4th printing: What do you want?
Except when you're trying to find a spell, can remember the name, but not the level.Weisenwolf wrote:NOOoooooooooooJudge Perky wrote:Love the alphabetical spells idea.
Please remove all alpahetic listings, equipment lists are better in logical groups of related items and spells by level; easier to read, easier to use, more atmospheric.
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Gnome Boy • DCC playtester @ DDC 35 Feb '11. • Beta DL 2111, 7AM PT, 8 June 11.
Playing RPGs since '77 • Quasi-occasional member of the Legion of 8th-Level Fighters.
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Link: Here Be 100+ DCC Monsters
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Re: DCC RPG 4th printing: What do you want?
The spells are already listed in alphabetical order in the index. A separate list would be nice, but not necessary.
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Re: DCC RPG 4th printing: What do you want?
Then perhaps an alphabetical index too?GnomeBoy wrote:Except when you're trying to find a spell, can remember the name, but not the level.Weisenwolf wrote:NOOoooooooooooJudge Perky wrote:Love the alphabetical spells idea.
Please remove all alpahetic listings, equipment lists are better in logical groups of related items and spells by level; easier to read, easier to use, more atmospheric.
Re: DCC RPG 4th printing: What do you want?
I would like to echo previous comments about multiple smaller books. I find the all-in-one megabooks unwieldy.
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Re: DCC RPG 4th printing: What do you want?
Yeah, but it's still clunky to go to that page, still have to find the spell and then go to the spell's page itself. If the spells were alphabetical, I could just thumb quickly through that section and hit the spell I want. Plus, my Wizard-cover tends to stay on the shelf, and I'm using my first printing actively.reverenddak wrote:The spells are already listed in alphabetical order in the index. A separate list would be nice, but not necessary.
It's not really a big thing, it's just the ONE thing I feel is a mis-fire in the layout.
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Gnome Boy • DCC playtester @ DDC 35 Feb '11. • Beta DL 2111, 7AM PT, 8 June 11.
Playing RPGs since '77 • Quasi-occasional member of the Legion of 8th-Level Fighters.
Link: Here Be 100+ DCC Monsters
bygrinstow.com - The Home of Inner Ham
Gnome Boy • DCC playtester @ DDC 35 Feb '11. • Beta DL 2111, 7AM PT, 8 June 11.
Playing RPGs since '77 • Quasi-occasional member of the Legion of 8th-Level Fighters.
Link: Here Be 100+ DCC Monsters
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- Weisenwolf
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Re: DCC RPG 4th printing: What do you want?
Maqking the Spells available in a seperate book would help........GnomeBoy wrote:Yeah, but it's still clunky to go to that page, still have to find the spell and then go to the spell's page itself. If the spells were alphabetical, I could just thumb quickly through that section and hit the spell I want. Plus, my Wizard-cover tends to stay on the shelf, and I'm using my first printing actively.reverenddak wrote:The spells are already listed in alphabetical order in the index. A separate list would be nice, but not necessary.
It's not really a big thing, it's just the ONE thing I feel is a mis-fire in the layout.
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Re: DCC RPG 4th printing: What do you want?
I want to make sure that what I like about the book is NOT thrown away. I like the current physical format of the book just fine. The heavy stock of the paper and the quality of the binding is delicious to feel. Part of the experience just like the artwork. If you're going to cut on the physical quality of what you already have, don't bother me with a new printing. The original cover itself has become almost iconic for me, too. Its part of how I recognize the book in a pile or on a shelf, just like the old Player's Handbook. Its also very beautiful work. That being said, a new cover is always nice especially with some Doug Kovacs work. You may want to include old covers as additional artwork if you're going to phase out the old cover. My suggestion is to NOT change it unless you make it better, as in more durable or water and bug resistant. I am finding the binding on the current edition I have has broken in and flexed and stretched so that it lays flat without any spiral binding. The quality of the book has held up so that it really does work without any other type of binding. I don't see a need for any change there.
Anything that would help people learn the game or find information quickly would be an improvement. My suggestion is to concentrate on physical things that would help someone either learn the game or look up something AND tactile or sensory things that help the feel of the game and book. Otherwise, why change it? Also, very long term would be an edition for bigger print. Some of the grognards are getting older and need glasses for reading. Not really necessary, but something I certainly would not have thought about 20 years ago. Durable tabs for each section might be a good suggestion, provided they can be made so they're durable or not likely to tear out. Maybe not tabs but an inclusion with printing. A new cover. Colored edges to delineate sections.
If you're doing the Kickstarter and edition issues are, well, not an issue, then I want things to help me recruit and teach the game. What can I hand them to put them at ease, capture their attention and get them ready to roll dice? One of DCC RPGs powerful strengths is its relative simplicity to learn compared to other RPGs. Try walking into a game store and looking at Pathfinder and asking, "How do I play this game?" It's daunting for me and I've played RPGs for 40 years. I remember questioning whether I had the time to learn a new edition and almost walking away when I came back to what was then D&D 3.5. A starting folio or booklet with sheets for each character class including zeroes, would be an example. It's basic, but the character sheet is what a new player who starts will look at along with the dice and a pencil and pen. Each sheet would have a class on it plus reference pages and notes on it for each entry. For example, a truly new person to the game might see hit points or class on the sheet and not know what they are. A page or reference number for each entry would be a great help. A check list for rolling up a character for the zero level and another for leveling up. I want things to help me recruit and teach people to play, make it as easy as possible for them to learn and for me to teach.
Eric Koh
Anything that would help people learn the game or find information quickly would be an improvement. My suggestion is to concentrate on physical things that would help someone either learn the game or look up something AND tactile or sensory things that help the feel of the game and book. Otherwise, why change it? Also, very long term would be an edition for bigger print. Some of the grognards are getting older and need glasses for reading. Not really necessary, but something I certainly would not have thought about 20 years ago. Durable tabs for each section might be a good suggestion, provided they can be made so they're durable or not likely to tear out. Maybe not tabs but an inclusion with printing. A new cover. Colored edges to delineate sections.
If you're doing the Kickstarter and edition issues are, well, not an issue, then I want things to help me recruit and teach the game. What can I hand them to put them at ease, capture their attention and get them ready to roll dice? One of DCC RPGs powerful strengths is its relative simplicity to learn compared to other RPGs. Try walking into a game store and looking at Pathfinder and asking, "How do I play this game?" It's daunting for me and I've played RPGs for 40 years. I remember questioning whether I had the time to learn a new edition and almost walking away when I came back to what was then D&D 3.5. A starting folio or booklet with sheets for each character class including zeroes, would be an example. It's basic, but the character sheet is what a new player who starts will look at along with the dice and a pencil and pen. Each sheet would have a class on it plus reference pages and notes on it for each entry. For example, a truly new person to the game might see hit points or class on the sheet and not know what they are. A page or reference number for each entry would be a great help. A check list for rolling up a character for the zero level and another for leveling up. I want things to help me recruit and teach people to play, make it as easy as possible for them to learn and for me to teach.
Eric Koh
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Re: DCC RPG 4th printing: What do you want?
I like the idea of the stay flat spiral bound and the tabs would be very useful.
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Re: DCC RPG 4th printing: What do you want?
I would like the book broken down into several volumes and spiral bound. I have a PDF version and have printed the resource guides and the class/judge sections and placed them into a binder, but it is still difficult to wield and lookup. I would like to be able to hand a wizard book to a player with all of the spells/charts/patrons he needs in one place and also hand a cleric a similar tome without having to give away the one or two books. I gave pages out from the binder but it demands a more elegant solution.
In my group, we rarely have more than 2-3 sourcebooks for each game, so this would be indispensable. I would be willing to pay more for this luxury.
David Rose
In my group, we rarely have more than 2-3 sourcebooks for each game, so this would be indispensable. I would be willing to pay more for this luxury.
David Rose
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Re: DCC RPG 4th printing: What do you want?
Oh goodie; I'm in............................
.....................Limited Editions still available, not missing out this time, I can smell the leather already....................Yipppeeeeeeee
.....................Limited Editions still available, not missing out this time, I can smell the leather already....................Yipppeeeeeeee
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Re: DCC RPG 4th printing: What do you want?
Over half funded already with 29 days to go
Bet it's funded before the weekends out
Bet it's funded before the weekends out
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Re: DCC RPG 4th printing: What do you want?
Over 2/3 funded now........
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Re: DCC RPG 4th printing: What do you want?
Over 100% funded.
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Gnome Boy • DCC playtester @ DDC 35 Feb '11. • Beta DL 2111, 7AM PT, 8 June 11.
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Link: Here Be 100+ DCC Monsters
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Gnome Boy • DCC playtester @ DDC 35 Feb '11. • Beta DL 2111, 7AM PT, 8 June 11.
Playing RPGs since '77 • Quasi-occasional member of the Legion of 8th-Level Fighters.
Link: Here Be 100+ DCC Monsters
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- catseye yellow
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Re: DCC RPG 4th printing: What do you want?
well that was quick. i am still on the fence since shipping is killing me and i already have blue and wizard cover editions. on the other hand, if it funds i would love to get my hands on those updated modules (especially since i only own stroh ones in dead tree version).
it would be nice to know if we'll be hit with some other ks soon after this one (like lankhmar or journey to the center of aereth).
it would be nice to know if we'll be hit with some other ks soon after this one (like lankhmar or journey to the center of aereth).
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Re: DCC RPG 4th printing: What do you want?
Catseye, you just know come April you'll be gutted if you don't get your hands on a limited edition, don't put yourself through the anguish
Almost double funded now; think of all those stretch goodies....
Almost double funded now; think of all those stretch goodies....
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Re: DCC RPG 4th printing: What do you want?
i'll probably do it. i really didn't like easly cover but this one rocks.
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Re: DCC RPG 4th printing: What do you want?
I wanted the Wizard cover but By the time I started looking there were none in my neck of the woods to be had. Despite the hefty shipping costs I'm not risking that happening again.
First two stretch goals hit; judges reference panels next
First two stretch goals hit; judges reference panels next
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Re: DCC RPG 4th printing: What do you want?
Im thinking there are a lot of liars for the "First Time fan" pledge to get the extra adventure & swag. 320 pledgers and 140 are first timers.......
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Re: DCC RPG 4th printing: What do you want?
I do not know the Dark Master's plans, but I think I recall hearing that the Mutant Crawl Classics KS would be happening near the end of the year. Maybe I heard that at the Gen Con What's New seminar? So I suspect that will be the next one that happens.catseye yellow wrote:it would be nice to know if we'll be hit with some other ks soon after this one (like lankhmar or journey to the center of aereth).
Dieter Zimmerman
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