Clerics healing broken bones and poison

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Ozerulz
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Clerics healing broken bones and poison

Post by Ozerulz »

Could someone explain the mechanic of how healing a broken bone or poison works differently than simply healing HP?
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GnomeBoy
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Re: Clerics healing broken bones and poison

Post by GnomeBoy »

The Cleric makes a Lay on Hands (spellcasting) check as normal, stating they are trying to purge the subject of poison (or whatever other effect, as appropriate). If they generate enough dice on the usual Lay on Hands chart (3 for poison), then they have succeeded. So a Lawful Cleric trying to drive the poison out of the system of a Chaotic subject would need a spellcheck result of 22 or higher.

How's that?
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Raven_Crowking
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Re: Clerics healing broken bones and poison

Post by Raven_Crowking »

Also: Excess does not heal other damage. Either the bone/poison is healed, or not. There is no other effect. If the roll is not high enough to heal the poison/bone, disapproval increases by 1.
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Cathbad the Meek (herbalist Wizard 1): AC 9; 4 hp; S 7, A 7, St 10, P 17, I 13, L 8; Neutral; Club, herbs, 50' rope, 50 cp; -1 to melee attack rolls. Hideous scar.
Ozerulz
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Re: Clerics healing broken bones and poison

Post by Ozerulz »

Clear. Thanks for the help
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