I was wondering if you plan to release a "Beta follow up" incorporating some of the locked-in changes you've made, spelling/grammar/layout corrections, etc. since the first Beta went public. Maybe sometime in August/September, a halfway point between now and November...?
You could call it the Delta rules...the DDCC.
Hi, Joseph...Beta release question
Moderators: DJ LaBoss, finarvyn, michaelcurtis, Harley Stroh
Re: Hi, Joseph...Beta release question
I'd like to see a gamma (or delta) version as well. A few important things like recommending judges award 1-2 luck per adventure is fairly important to know but is hidden in posts on this forum.
Also, thief skill changes to d20 could be tested if that is the new direction.
Also, thief skill changes to d20 could be tested if that is the new direction.
- finarvyn
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Re: Hi, Joseph...Beta release question
I think that part of the problem is that Joseph set the bar too high with the Beta rules set -- full layout and artwork and everything. I suspect that a full-blown Gamma would take a lot of effort to put together, but maybe some sort of appendix PDF with rule changes might work.
Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11 (over 11 years of SPAM bustin'!)
DCC RPG playtester 2011, DCC Lankhmar trivia contest winner 2015; OD&D player since 1975
"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
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"Misinterpreting the rules is a shared memory for many of us"
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DCC Minister of Propaganda; Deputized 6/8/11 (over 11 years of SPAM bustin'!)
DCC RPG playtester 2011, DCC Lankhmar trivia contest winner 2015; OD&D player since 1975
"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson
"Misinterpreting the rules is a shared memory for many of us"
-- Joseph Goodman
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Re: Hi, Joseph...Beta release question
To clarify, I mean the Beta rules cleaned up with edits and clarifications and minor rules swap-outs that have been confirmed, NOT re-releasing everything from the top.
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Re: Hi, Joseph...Beta release question
You think? He really did not need the artwork and layout for a beta. An alpha two months earlier with just a .RTF file would have been great. We'd be two months further along in helping make the game better.finarvyn wrote:I think that part of the problem is that Joseph set the bar too high with the Beta rules set -- full layout and artwork and everything. I suspect that a full-blown Gamma would take a lot of effort to put together, but maybe some sort of appendix PDF with rule changes might work.
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Re: Hi, Joseph...Beta release question
So.....any thoughts on releasing a post-beta, Joseph?
- finarvyn
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Re: Hi, Joseph...Beta release question
I think the plan is to release only small chunks of material (see the Revised Cleric and Revised Thief threads) rather than an all-out revised version.
Other materials under revision are apparently under playtest by a select few, rather than as a general release.
My understanding is that the next "big thing" will be full release in November.
Other materials under revision are apparently under playtest by a select few, rather than as a general release.
My understanding is that the next "big thing" will be full release in November.
Marv / Finarvyn
DCC Minister of Propaganda; Deputized 6/8/11 (over 11 years of SPAM bustin'!)
DCC RPG playtester 2011, DCC Lankhmar trivia contest winner 2015; OD&D player since 1975
"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson
"Misinterpreting the rules is a shared memory for many of us"
-- Joseph Goodman
DCC Minister of Propaganda; Deputized 6/8/11 (over 11 years of SPAM bustin'!)
DCC RPG playtester 2011, DCC Lankhmar trivia contest winner 2015; OD&D player since 1975
"The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own."
-- Gary Gygax
"Don't ask me what you need to hit. Just roll the die and I will let you know!"
-- Dave Arneson
"Misinterpreting the rules is a shared memory for many of us"
-- Joseph Goodman