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Re: Frozen in Time - As a 0-level funnel

Posted: Sun Jan 03, 2016 4:46 am
by Judge Perky
INT check will always be against a DC unless otherwise mentioned.

Well, the fish doesn't make it to the mouth, but splatters across the reptiles chest. In any case, there is absolutely no reaction or motion.

In terms of the painting, after a bit of studying, you realize that there is no code or message; the small dabs of paint, when viewed from a distance, comprise the whole images on the canvas in a way you never considered doing before.

Re: Frozen in Time - As a 0-level funnel

Posted: Mon Jan 04, 2016 5:05 pm
by Fenris Ulfhamr
Kurr, motioning to the pillar: "Tarr, can you open this door with your demon-mark?"

Re: Frozen in Time - As a 0-level funnel

Posted: Tue Jan 05, 2016 2:30 pm
by GnomeBoy
Tarr withdraws from the dotted image, a thoughtful look on his face.

He places his Demon-mark over the shape on the pillar, and...

Re: Frozen in Time - As a 0-level funnel

Posted: Tue Jan 05, 2016 3:23 pm
by Judge Perky
GnomeBoy wrote:Tarr withdraws from the dotted image, a thoughtful look on his face.

He places his Demon-mark over the shape on the pillar, and...
...the door does not open.

Re: Frozen in Time - As a 0-level funnel

Posted: Tue Jan 05, 2016 6:53 pm
by GnomeBoy
— dun-Dun-DUNN!!!

Tarr, not saying a word, leaves the room, returning to the 'central' room. He spins slowly around with the Demon-mark raised, eventually settling on the way east.

He waits for others to finish their explorations, fixing his eyes on the eastward door.

Re: Frozen in Time - As a 0-level funnel

Posted: Wed Jan 06, 2016 8:04 am
by Judge Perky
Ok, you probably don't recall (but Tarr would), that the east door is the one you entered the 'central' room, or foyer, from.

As a reminder, this was when you entered via the East door:
Outside, you see a 30' square chamber, the floor shining under bizarre glowing panels overhead. Patches of ice and puddles of slush cover the entire floor. As you slush into the 30' square room, you now see that four hallways exit the room, one at each compass point. You are entering through the eastern door. The ice is more prevalent near the north corridor, while the slushy puddles are more concentrated toward the southern hallway.

The southwest corner of this room is slightly rounded, and contains a door set into the wall. There is a small circular indentation in the center of the door.

Re: Frozen in Time - As a 0-level funnel

Posted: Wed Jan 06, 2016 9:35 am
by GnomeBoy
Voorak emerges from the room, and skirting Tarr, goes to the southwest door. If there is a palm-thingy, he tries it.

[Behind the curtain: Tarr thinks he is getting messages or signals from the "demon-mark". If his hand had an itch when it was aimed at that door, he'd take it as a sign. Also, going back is an option (I assume), and realistically maybe we've missed stuff, so it might be as good as any other direction!]

Also, have we gone west yet? North was the slushy room with the hole in the ceiling, yeah?

Re: Frozen in Time - As a 0-level funnel

Posted: Wed Jan 06, 2016 12:46 pm
by Judge Perky
GnomeBoy wrote:Voorak emerges from the room, and skirting Tarr, goes to the southwest door. If there is a palm-thingy, he tries it.
It works! The door opens with a whoosh, and the lights blink on, revealing another tube rising upward.
GnomeBoy wrote:Also, have we gone west yet? North was the slushy room with the hole in the ceiling, yeah?
No, you have not gone west yet. The western door has a silver indentation in the center. The northern room was the frozen one with the injured Yeti and the hole in the ceiling, yes.

Re: Frozen in Time - As a 0-level funnel

Posted: Wed Jan 06, 2016 3:37 pm
by GnomeBoy
Does the tube only go up?

Voorak will step over to the western door, and attempt to open that as well, spear at the ready for something to charge out at him.

Re: Frozen in Time - As a 0-level funnel

Posted: Wed Jan 06, 2016 5:38 pm
by Fenris Ulfhamr
Kurr and the gang rally in the "central" room with Voorak and Tarr. Myrna enters the tube in the southwest, eager to "fly" again. Kurr is quick behind her


ooc Thanks for the directions clarification, btw.

Re: Frozen in Time - As a 0-level funnel

Posted: Thu Jan 07, 2016 9:35 am
by Judge Perky
GnomeBoy wrote:Does the tube only go up?

Voorak will step over to the western door, and attempt to open that as well, spear at the ready for something to charge out at him.
OOC: If you mean from where you're standing, yes. This is the bottom level for this tube. As to whether you can come back down the tube the way you go up, you have yet to determine that.

The western door opens just like the others. You see an octagonally shaped room about the size of the garden room you entered from to the East (about 50' x 50'). Burnished metal countertops, tables and chairs occupy the room, indicating that it once served as a food preparation and eating area. Several compartments with small doors are set high up on the walls surrounding the cooking area.

Entering the tube in the foyer, Myrna and Kurr rise slowly upward for about 10 seconds where they find themselves facing another door with a square metal pad next to it.

Re: Frozen in Time - As a 0-level funnel

Posted: Thu Jan 07, 2016 4:53 pm
by Fenris Ulfhamr
Myrna pushes the square.

Meanwhile, Bjorn and Blackfeet follow Voorak and Tarr

Re: Frozen in Time - As a 0-level funnel

Posted: Fri Jan 08, 2016 12:07 pm
by Judge Perky
Fenris Ulfhamr wrote:Myrna pushes the square.
The door to the tube opens to reveal a corridor running east-west. A door stands at each end of the hallway. Other than a long-dead potted plant across from the tube's exit, the corridor is empty.

Re: Frozen in Time - As a 0-level funnel

Posted: Fri Jan 08, 2016 4:30 pm
by GnomeBoy
Judge Perky wrote:The western door opens just like the others. You see an octagonally shaped room about the size of the garden room you entered from to the East (about 50' x 50'). Burnished metal countertops, tables and chairs occupy the room, indicating that it once served as a food preparation and eating area. Several compartments with small doors are set high up on the walls surrounding the cooking area.
Voorak will prod at some of those compartments with his spear, see if he can nudge any of them open...

Re: Frozen in Time - As a 0-level funnel

Posted: Mon Jan 11, 2016 6:44 am
by Fenris Ulfhamr
Kurr and Myrna ready weapons and follow the corridor west for a bit

Re: Frozen in Time - As a 0-level funnel

Posted: Thu Jan 14, 2016 12:58 pm
by Judge Perky
GnomeBoy wrote:Voorak will prod at some of those compartments with his spear, see if he can nudge any of them open...
They open easily, and they house cups, dishes and eating utensils made of some unknown compound. Below them, set into the wall, is what seems to be a 12" wide by 6" tall glass door with a handle on the right side. Next to the handle are various buttons.
Fenris wrote:Kurr and Myrna ready weapons and follow the corridor west for a bit
The corridor ends after about 20' at a door with a silver indentation in the center.

Re: Frozen in Time - As a 0-level funnel

Posted: Thu Jan 14, 2016 7:57 pm
by GnomeBoy
Voorak 'pockets' some assorted utensils in a cup. Then he messes around pushing the presumably rune-covered buttons on the panel...

Sarkla and Telva come back into the 'center' room, where Tarr is standing.

Re: Frozen in Time - As a 0-level funnel

Posted: Thu Jan 14, 2016 8:28 pm
by Fenris Ulfhamr
Kurr: "We're not going any further without Tarr and his mark...let's check the other side."

They check the eastern corridor, resolving to wait for Tarr if it is similarly locked

Re: Frozen in Time - As a 0-level funnel

Posted: Fri Jan 15, 2016 7:28 am
by Judge Perky
GnomeBoy wrote:Voorak 'pockets' some assorted utensils in a cup. Then he messes around pushing the presumably rune-covered buttons on the panel...

Sarkla and Telva come back into the 'center' room, where Tarr is standing.
The buttons produce beeping sounds, like a very small bird chirping. Then a humming begins, and small, changing symbols appear on a small panel that was heretofore dark.

After about 30 seconds, there are three more beeps, and the humming stops.
Fenris wrote:Kurr: "We're not going any further without Tarr and his mark...let's check the other side."

They check the eastern corridor, resolving to wait for Tarr if it is similarly locked
There is also a similar door 20' down the eastern corridor. This one has a gold shaded indentation.

Re: Frozen in Time - As a 0-level funnel

Posted: Fri Jan 15, 2016 10:08 pm
by Fenris Ulfhamr
Judge Perky wrote:There is also a similar door 20' down the eastern corridor. This one has a gold shaded indentation.
Kurr: "Well, let's go tell Tarr what we found here"
They do that
lol :mrgreen:

Re: Frozen in Time - As a 0-level funnel

Posted: Thu Jan 21, 2016 3:01 pm
by GnomeBoy
Everyone goes to see what's up with Kurr and the gang.

Gold-shaded indentation are jiggered with...

Re: Frozen in Time - As a 0-level funnel

Posted: Fri Jan 22, 2016 7:29 am
by Fenris Ulfhamr
Kurr: "Tarr, there's another silver mark to the west, and like this gold one here in the east. Did you find anything below?"

Re: Frozen in Time - As a 0-level funnel

Posted: Fri Jan 22, 2016 1:18 pm
by GnomeBoy
"The mysteries of this place do not give themselves up easily... Perhaps we need to approach them differently."

If the gold shape doesn't reveal anything, Tarr will try the silver one to the west.

Re: Frozen in Time - As a 0-level funnel

Posted: Sat Jan 23, 2016 6:04 am
by Judge Perky
The silver "palm-disc" held by Tarr seems to have no effect when used in the gold indentation. The door stays closed.

The group moves to the west, and Tarr successfully opens that door with a whoosh.

The door opens upon a brightly lit chamber. The walls are decorated with large black rectangles and the floor is covered by plush carpeting. A handful of comfortable furnishings occupy the area beyond the door, forming a cozy seating area.

The far end of the room, from about 30' onward, is an elevated space, accessible by a short flight of steps. In this area is a large bed draped with shiny, rumpled dressings. Besides the bed are several odd metal devices.

A 3' diameter sphere, its underbelly studded with spikes and unidentifiable protrusions, hangs in mid-air at the foot of the bed. It spins slowly in place, alerted by the opening of the room's door, and begins gliding toward you, its many spines gleaming in the glow of the light panels above.

Re: Frozen in Time - As a 0-level funnel

Posted: Sat Jan 23, 2016 11:00 am
by GnomeBoy
Tarr brandishes the demon-mark at the thing, "Stand down, demonthing! I am marked by your masters and allowed to pass!" Tarr wills the demon-mark to stop the hovering thing.

Voorak darts into the room, just inside the doorway and to the left, with his spear at the ready. Sarkla and Telva fall back from the doorway.


[Just in case we need it: Initiative: Nat 20 = 21]